Difference between revisions of "Layers"

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 +
== Introduction ==
 +
 
Synfig, like most every other competent graphics program, breaks down individual elements of a Canvas into Layers. However, it differs from other programs in two major ways:
 
Synfig, like most every other competent graphics program, breaks down individual elements of a Canvas into Layers. However, it differs from other programs in two major ways:
  
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Each layer has a set of [[parameter|parameters]] which determine how it behaves. When you click on a layer (either in the canvas window, or in the [[Layers Dialog]]), you will see its parameters in the [[Params Dialog]].
 
Each layer has a set of [[parameter|parameters]] which determine how it behaves. When you click on a layer (either in the canvas window, or in the [[Layers Dialog]]), you will see its parameters in the [[Params Dialog]].
 +
 +
== Available Layer Types ==
  
 
The following layer types are available in synfig:
 
The following layer types are available in synfig:
  
== Blurs ==
+
=== Blurs ===
  
 
* [[Blur Layer|Blur]]
 
* [[Blur Layer|Blur]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Size
 +
| Size of Blur
 +
|-
 +
| Type
 +
| Type of blur to use
 +
|}
 +
 
* [[Motion Blur Layer|Motion Blur]]
 
* [[Motion Blur Layer|Motion Blur]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Aperture
 +
| Shutter Time
 +
|}
 +
 
* [[Radial Blur Layer|Radial Blur]]
 
* [[Radial Blur Layer|Radial Blur]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Origin
 +
| Point where you want the origin to be
 +
|-
 +
| Size
 +
| Size of blur
 +
|-
 +
| Fade Out
 +
|
 +
|}
  
== Distortions ==
+
=== Distortions ===
  
 
* [[Inside Out Layer|Inside Out]]
 
* [[Inside Out Layer|Inside Out]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Origin
 +
| Defines the where the center will be
 +
|}
 +
 
* [[Noise Distort Layer|Noise Distort]]
 
* [[Noise Distort Layer|Noise Distort]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Displacement
 +
|
 +
|-
 +
| Size
 +
|
 +
|-
 +
| Random Seed
 +
|
 +
|-
 +
| Interpolation
 +
| What type of interpolation to use
 +
|-
 +
| Detail
 +
|
 +
|-
 +
| Animation Speed
 +
|
 +
|-
 +
| Turbulent
 +
|
 +
|}
 +
 
* [[Spherize Layer|Spherize]]
 
* [[Spherize Layer|Spherize]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Position
 +
|
 +
|-
 +
| Radius
 +
|
 +
|-
 +
| Amount
 +
|
 +
|-
 +
| Clip
 +
|
 +
|-
 +
| Distort Type
 +
| The direction of the distortion
 +
|}
 +
 
* [[Stretch Layer|Stretch]]
 
* [[Stretch Layer|Stretch]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Amount
 +
|
 +
|-
 +
| Center
 +
|
 +
|}
 +
 
* [[Twirl Layer|Twirl]]
 
* [[Twirl Layer|Twirl]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Center
 +
|
 +
|-
 +
| Radius
 +
| This is the radius of the circle
 +
|-
 +
| Rotations
 +
|
 +
|-
 +
| Distort Inside
 +
|
 +
|-
 +
| Distort Outside
 +
|
 +
|}
 +
 
* [[Warp Layer|Warp]]
 
* [[Warp Layer|Warp]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Source TL
 +
|
 +
|-
 +
| Source BR
 +
|
 +
|-
 +
| Dest TL
 +
|
 +
|-
 +
| Dest TR
 +
|
 +
|-
 +
| Dest BR
 +
|
 +
|-
 +
| Dest BL
 +
|
 +
|-
 +
| Clip
 +
|
 +
|-
 +
| Horizon
 +
|
 +
|}
  
== Filters ==
+
=== Filters ===
  
 
* [[Clamp Layer|Clamp]]
 
* [[Clamp Layer|Clamp]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Invert Negative
 +
|
 +
|-
 +
| Clamp Ceiling
 +
|
 +
|-
 +
| Ceiling
 +
|
 +
|-
 +
| Floor
 +
|
 +
|}
 +
 
* [[Color Correct Layer|Color Correct]]
 
* [[Color Correct Layer|Color Correct]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Hue Adjust
 +
|
 +
|-
 +
| Brightness
 +
|
 +
|-
 +
| Contrast
 +
|
 +
|-
 +
| Exposure Adjust
 +
|
 +
|-
 +
| Gamma Adjustment
 +
|
 +
|}
 +
 
* [[Halftone 2 Layer|Halftone 2]]
 
* [[Halftone 2 Layer|Halftone 2]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Mask Offset
 +
|
 +
|-
 +
| Mask Angle
 +
|
 +
|-
 +
| Mask Size
 +
|
 +
|-
 +
| Light Color
 +
|
 +
|-
 +
| Dark Color
 +
|
 +
|-
 +
| Type
 +
|
 +
|}
 +
 
* [[Halftone 3 Layer|Halftone 3]]
 
* [[Halftone 3 Layer|Halftone 3]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Mask Size
 +
|
 +
|-
 +
| Type
 +
|
 +
|-
 +
| Subtractive Flag
 +
|
 +
|-
 +
| <Channel Name>Color
 +
|
 +
|-
 +
| <Channel Name>Mask Offset
 +
|
 +
|-
 +
| <Channel Name>Mask Angle
 +
|
 +
|}
 +
 
* [[Luma Key Layer|Luma Key]]
 
* [[Luma Key Layer|Luma Key]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Color
 +
| Color of checkers
 +
|-
 +
| Offset
 +
|
 +
|-
 +
| Size
 +
| Size of checkers
 +
|}
  
== Fractals ==
+
=== Fractals ===
  
 
* [[Julia Set Layer|Julia Set]]
 
* [[Julia Set Layer|Julia Set]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Inside Color
 +
| Color of the Set
 +
|-
 +
| Outside Color
 +
| Color outside the Set
 +
|-
 +
| Color Shift
 +
|
 +
|-
 +
| Iterations
 +
|
 +
|-
 +
| Seed Point
 +
|
 +
|-
 +
| Bailout ValueBase
 +
|
 +
|-
 +
| Distort Inside
 +
|
 +
|-
 +
| Shade Inside
 +
|
 +
|-
 +
| Solid Inside
 +
|
 +
|-
 +
| Invert Inside
 +
|
 +
|-
 +
| Color Inside
 +
|
 +
|-
 +
| Distort Outside
 +
|
 +
|-
 +
| Shade Outside
 +
|
 +
|-
 +
| Solid Outside
 +
|
 +
|-
 +
| Invert Outside
 +
|
 +
|-
 +
| Color Outside
 +
|
 +
|-
 +
| Color Cycle
 +
|
 +
|-
 +
| Smooth Outside
 +
| Smooth the coloration outside the set
 +
|-
 +
| Break Set
 +
| Modify equation to achieve interesting results
 +
|}
 +
 
* [[Mandelbrot Set Layer|Mandelbrot Set]]
 
* [[Mandelbrot Set Layer|Mandelbrot Set]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Iterations
 +
|
 +
|-
 +
| Bailout ValueBase
 +
|
 +
|-
 +
| Break Set
 +
| Modify equation to achieve interesting results
 +
|-
 +
| Distort Inside
 +
|
 +
|-
 +
| Shade Inside
 +
|
 +
|-
 +
| Solid Inside
 +
|
 +
|-
 +
| Invert Inside
 +
|
 +
|-
 +
| Gradient Inside
 +
|
 +
|-
 +
| Offset Inside
 +
|
 +
|-
 +
| Loop Inside
 +
|
 +
|-
 +
| Distort Outside
 +
|
 +
|-
 +
| Shade Outside
 +
|
 +
|-
 +
| Solid Outside
 +
|
 +
|-
 +
| Invert Outside
 +
|
 +
|-
 +
| Gradient outside
 +
|
 +
|-
 +
| Smooth Outside
 +
| Smooth the coloration outside the set
 +
|-
 +
| Offset Outside
 +
|
 +
|-
 +
| Scale Outside
 +
|
 +
|}
  
== Geometry ==
+
=== Geometry ===
  
 
* [[Checkerboard Layer|Checkerboard]]
 
* [[Checkerboard Layer|Checkerboard]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Color
 +
| Color of checkers
 +
|-
 +
| Offset
 +
|
 +
|-
 +
| Size
 +
| Size of checkers
 +
|}
 +
 
* [[Circle Layer|Circle]]
 
* [[Circle Layer|Circle]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Color
 +
|
 +
|-
 +
| Radius
 +
|
 +
|-
 +
| Feather
 +
|
 +
|-
 +
| Center
 +
|
 +
|-
 +
| Invert
 +
| Invert the circle
 +
|-
 +
| Falloff
 +
| Determines the falloff function for the feather
 +
|}
 +
 
* [[Outline Layer|Outline]]
 
* [[Outline Layer|Outline]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Vertices
 +
| A list of BLine Points
 +
|-
 +
| Point Widths
 +
|
 +
|-
 +
| Outline Width
 +
|
 +
|-
 +
| Expand
 +
|
 +
|-
 +
| Sharp Cusps
 +
| Determines cusp type
 +
|-
 +
| Rounded Begin
 +
| Round off the tip
 +
|-
 +
| Rounded End
 +
| Round off the tip
 +
|-
 +
| Loopyness
 +
|
 +
|-
 +
| Homogeneous
 +
|
 +
|}
 +
 
* [[Polygon Layer|Polygon]]
 
* [[Polygon Layer|Polygon]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Vector List
 +
|
 +
|}
 +
 
* [[Rectangle Layer|Rectangle]]
 
* [[Rectangle Layer|Rectangle]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Color
 +
|
 +
|-
 +
| Point 1
 +
|
 +
|-
 +
| Point 2
 +
|
 +
|-
 +
| Expand amount
 +
|
 +
|-
 +
| Invert the rectangle
 +
|
 +
|}
 +
 
* [[Region Layer|Region]]
 
* [[Region Layer|Region]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Vertices
 +
|
 +
|}
 +
 
* [[Solid Color Layer|Solid Color]]
 
* [[Solid Color Layer|Solid Color]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Color
 +
|
 +
|}
 +
 
* [[Star Layer|Star]]
 
* [[Star Layer|Star]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Outer Radius
 +
| The radius of the outer points in the star
 +
|-
 +
| Inner Radius
 +
| The radius of the inner points in the star
 +
|-
 +
| Angle
 +
| The orientation of the star
 +
|-
 +
| Points
 +
| The number of points in the star
 +
|}
  
== Gradients ==
+
=== Gradients ===
  
 
* [[Conical Gradient Layer|Conical Gradient]]
 
* [[Conical Gradient Layer|Conical Gradient]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Gradient
 +
|
 +
|-
 +
| Center
 +
|
 +
|-
 +
| Angle
 +
|
 +
|-
 +
| Symmetric
 +
|
 +
|}
 +
 
* [[Curve Gradient Layer|Curve Gradient]]
 
* [[Curve Gradient Layer|Curve Gradient]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Offset
 +
|
 +
|-
 +
| Width
 +
|
 +
|-
 +
| Vertices
 +
| A list of BLine Points
 +
|-
 +
| Gradient
 +
|
 +
|-
 +
| Loop
 +
|
 +
|-
 +
| ZigZag
 +
|
 +
|-
 +
| Perpendicular
 +
|
 +
|-
 +
| Fast
 +
|
 +
|}
 +
 
* [[Linear Gradient Layer|Linear Gradient]]
 
* [[Linear Gradient Layer|Linear Gradient]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Point 1
 +
|
 +
|-
 +
| Point 2
 +
|
 +
|-
 +
| Gradient
 +
|
 +
|-
 +
| Loop
 +
|
 +
|-
 +
| ZigZag
 +
|
 +
|}
 +
 
* [[Noise Gradient Layer|Noise Gradient]]
 
* [[Noise Gradient Layer|Noise Gradient]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Gradient
 +
|
 +
|-
 +
| Random Seed
 +
|
 +
|-
 +
| Size
 +
|
 +
|-
 +
| Interpolation
 +
| What type of interpolation to use
 +
|-
 +
| Detail
 +
|
 +
|-
 +
| Animation Speed
 +
|
 +
|-
 +
| Turbulent
 +
|
 +
|-
 +
| Do Alpha
 +
|
 +
|-
 +
| Super Sampling
 +
|
 +
|}
 +
 
* [[Radial Gradient Layer|Radial Gradient]]
 
* [[Radial Gradient Layer|Radial Gradient]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Gradient
 +
|
 +
|-
 +
| Center
 +
|
 +
|-
 +
| Radius
 +
| This is the radius of the circle
 +
|-
 +
| Loop
 +
|
 +
|-
 +
| Zig-Zag
 +
|
 +
|}
 +
 
* [[Spiral Gradient Layer|Spiral Gradient]]
 
* [[Spiral Gradient Layer|Spiral Gradient]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Gradient
 +
|
 +
|-
 +
| Center
 +
|
 +
|-
 +
| Radius
 +
| This is the radius of the circle
 +
|-
 +
| Angle
 +
|
 +
|-
 +
| Clockwise
 +
|
 +
|}
  
== Other ==
+
=== Other ===
  
 
* [[Paste Canvas Layer|Paste Canvas]]
 
* [[Paste Canvas Layer|Paste Canvas]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Origin
 +
| Point where you want the origin to be
 +
|-
 +
| Canvas
 +
| Canvas to paste
 +
|-
 +
| Zoom
 +
| Size of canvas
 +
|-
 +
| Time Offset
 +
|
 +
|-
 +
| Children Lock
 +
|
 +
|}
 +
 
* [[Import Layer|Import]]
 
* [[Import Layer|Import]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Filename
 +
| File to import
 +
|-
 +
| Time Offset
 +
|
 +
|}
 +
 
* [[Super Sample Layer|Super Sample]]
 
* [[Super Sample Layer|Super Sample]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Width
 +
| Width of sample area (In pixels)
 +
|-
 +
| Height
 +
| Height of sample area (In pixels)
 +
|-
 +
| Use Parametric
 +
| Use the Parametric Renderer
 +
|-
 +
| Be Alpha Safe
 +
|
 +
|}
 +
 
* [[Time Loop Layer|Time Loop]]
 
* [[Time Loop Layer|Time Loop]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Start Time
 +
|
 +
|-
 +
| End Time
 +
|
 +
|}
 +
 
* [[XOR Pattern Layer|XOR Pattern]]
 
* [[XOR Pattern Layer|XOR Pattern]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Offset
 +
|
 +
|-
 +
| Size
 +
|
 +
|}
 +
 
* [[Plant Layer|Plant]]
 
* [[Plant Layer|Plant]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Vertices
 +
| A list of BLine Points
 +
|-
 +
| Gradient
 +
|
 +
|-
 +
| Split Angle
 +
|
 +
|-
 +
| Gravity
 +
|
 +
|-
 +
| Velocity
 +
|
 +
|-
 +
| Stem Size
 +
|
 +
|-
 +
| SizeAsAlpha
 +
|
 +
|-
 +
| Step
 +
|
 +
|-
 +
| Seed
 +
|
 +
|-
 +
| Splits
 +
|
 +
|-
 +
| Sprouts
 +
|
 +
|-
 +
| Random Factor
 +
|
 +
|-
 +
| Drag
 +
|
 +
|}
  
== Stylize ==
+
=== Stylize ===
  
 
* [[Bevel Layer|Bevel]]
 
* [[Bevel Layer|Bevel]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Type
 +
| Type of blur to use
 +
|-
 +
| Hi-Color
 +
|
 +
|-
 +
| Lo-Color
 +
|
 +
|-
 +
| Light Angle
 +
|
 +
|-
 +
| Depth of Bevel
 +
|
 +
|-
 +
| Softness
 +
|
 +
|-
 +
| Use Luma
 +
|
 +
|-
 +
| Solid
 +
|
 +
|}
 +
 
* [[Shade Layer|Shade]]
 
* [[Shade Layer|Shade]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Color
 +
|
 +
|-
 +
| Offset
 +
|
 +
|-
 +
| Size
 +
| Size of Shade
 +
|-
 +
| Type
 +
| Type of blur to use
 +
|-
 +
| Invert
 +
|
 +
|}
  
== Transform ==
+
=== Transform ===
  
 
* [[Rotate Layer|Rotate]]
 
* [[Rotate Layer|Rotate]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Origin
 +
| Point where you want the origin to be
 +
|-
 +
| Amount
 +
| Amount of rotation
 +
|}
 +
 
* [[Translate Layer|Translate]]
 
* [[Translate Layer|Translate]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Origin
 +
| Point where you want the origin to be
 +
|}
 +
 
* [[Zoom Layer|Zoom]]
 
* [[Zoom Layer|Zoom]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Amount
 +
| Amount to zoom in
 +
|-
 +
| Center
 +
| Point to zoom in to
 +
|}
  
== Typography ==
+
=== Typography ===
  
 
* [[Simple Text Layer|Simple Text]]
 
* [[Simple Text Layer|Simple Text]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Text
 +
| Text to Render
 +
|-
 +
| Color
 +
| Color of the text
 +
|-
 +
| Font Family
 +
|
 +
|-
 +
| Style
 +
|
 +
|-
 +
| Weight
 +
|
 +
|-
 +
| Hozontal Spacing
 +
| Describes how close glyphs are horizontally
 +
|-
 +
| Vertical Spacing
 +
| Describes how close lines of text are vertically
 +
|-
 +
| Size
 +
| Size of the text
 +
|-
 +
| Orientation
 +
| Text Orientation
 +
|-
 +
| Position
 +
| Text Position
 +
|-
 +
| Font
 +
| Filename of the font to use
 +
|-
 +
| Kerning
 +
| Enables/Disables font kerning (If the font supports it)
 +
|-
 +
| Sharpen Edges
 +
| Turn this off if you are going to be animating the text
 +
|-
 +
| Invert
 +
|
 +
|}
  
== Not Available ==
+
=== Not Available ===
  
 
These layers are examples to aid developers in creating more layer types, but aren't included in binary releases of Synfig.
 
These layers are examples to aid developers in creating more layer types, but aren't included in binary releases of Synfig.
  
 
* [[Shape Layer|Shape]]
 
* [[Shape Layer|Shape]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Color
 +
| Layer_Shape Color
 +
|-
 +
| Position
 +
|
 +
|-
 +
| Invert
 +
|
 +
|-
 +
| Antialiasing
 +
|
 +
|-
 +
| Feather
 +
|
 +
|-
 +
| Type of Feather
 +
| Type of feathering to use
 +
|-
 +
| Winding Style
 +
| Winding style to use
 +
|}
 +
 
* [[Metaballs Layer|Metaballs]]
 
* [[Metaballs Layer|Metaballs]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Color
 +
|
 +
|-
 +
| Points
 +
|
 +
|-
 +
| Radii
 +
|
 +
|-
 +
| Weights
 +
|
 +
|-
 +
| Threshold
 +
|
 +
|}
 +
 
* [[Simple Circle Layer|Simple Circle]]
 
* [[Simple Circle Layer|Simple Circle]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Color
 +
|
 +
|-
 +
| Center
 +
|
 +
|-
 +
| Radius
 +
| This is the radius of the circle
 +
|}
 +
 
* [[Filled Rectangle Layer|Filled Rectangle]]
 
* [[Filled Rectangle Layer|Filled Rectangle]]
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Color
 +
|
 +
|-
 +
| Point 1
 +
|
 +
|-
 +
| Point 2
 +
|
 +
|-
 +
| Feather X
 +
|
 +
|-
 +
| Feather Y
 +
|
 +
|-
 +
| Bevel
 +
|
 +
|-
 +
| Keep Bevel Circular
 +
|
 +
|}
 +
 +
------------------------------------------------------------------------
 +
 +
 +
 +
 +
 +
 +
synfig/layer_motionblur.cpp
 +
modules/mod_filter/radialblur.cpp
 +
modules/lyr_std/insideout.cpp
 +
modules/mod_noise/distort.cpp
 +
modules/lyr_std/sphere_distort.cpp
 +
modules/lyr_std/stretch.cpp
 +
modules/lyr_std/twirl.cpp
 +
modules/lyr_std/warp.cpp
 +
modules/lyr_std/clamp.cpp
 +
modules/mod_filter/colorcorrect.cpp
 +
modules/mod_filter/halftone2.cpp
 +
modules/mod_filter/halftone3.cpp
 +
modules/mod_filter/lumakey.cpp
 +
modules/lyr_std/julia.cpp
 +
modules/lyr_std/mandelbrot.cpp
 +
modules/mod_geometry/checkerboard.cpp
 +
modules/mod_geometry/circle.cpp
 +
modules/mod_geometry/outline.cpp
 +
synfig/layer_polygon.cpp
 +
modules/mod_geometry/rectangle.cpp
 +
modules/mod_geometry/region.cpp
 +
synfig/layer_solidcolor.cpp
 +
modules/mod_geometry/star.cpp
 +
modules/mod_gradient/conicalgradient.cpp
 +
modules/mod_gradient/curvegradient.cpp
 +
modules/mod_gradient/lineargradient.cpp
 +
modules/mod_noise/noise.cpp
 +
modules/mod_gradient/radialgradient.cpp
 +
modules/mod_gradient/spiralgradient.cpp
 +
synfig/layer_pastecanvas.cpp
 +
modules/lyr_std/import.cpp
 +
modules/lyr_std/supersample.cpp
 +
modules/lyr_std/timeloop.cpp
 +
modules/lyr_std/xorpattern.cpp
 +
modules/mod_particle/plant.cpp
 +
modules/lyr_std/bevel.cpp
 +
modules/lyr_std/shade.cpp
 +
modules/lyr_std/rotate.cpp
 +
modules/lyr_std/translate.cpp
 +
modules/lyr_std/zoom.cpp
 +
modules/lyr_freetype/lyr_freetype.cpp
 +
synfig/layer_shape.cpp
 +
modules/example/metaballs.cpp
 +
modules/example/simplecircle.cpp
 +
modules/example/filledrect.cpp
 +
 +
{| border="1"
 +
|-
 +
! Parameter
 +
! Description
 +
|-
 +
| Color
 +
|
 +
|-
 +
| Point 1
 +
|
 +
|-
 +
| Point 2
 +
|
 +
|-
 +
| Feather X
 +
|
 +
|-
 +
| Feather Y
 +
|
 +
|-
 +
| Bevel
 +
|
 +
|-
 +
| Keep Bevel Circular
 +
|
 +
|}

Revision as of 19:29, 4 September 2007

Languages Language: 

English • español • français • 日本語 • română


Introduction

Synfig, like most every other competent graphics program, breaks down individual elements of a Canvas into Layers. However, it differs from other programs in two major ways:

  1. An individual layer in Synfig usually represents a single "Primitive". ie. a single region, an outline of a region, an imported JPEG, etc... This allows you to have a great deal of flexibility and control. It is not uncommon for a composition to have hundreds of layers (organized into a hierarchy for artist sanity of course).
  2. A layer can not only composite information on top of the image below it, but also distort and/or modify it in some other way. In this sense, Synfig Layers act much like filters do in Adobe Photoshop or The GIMP. For example, we have a Blur Layer, Radial Blur Layer, Spherical Distortion Layer, color-correct layer, bevel layer, etc...

Each layer has a set of parameters which determine how it behaves. When you click on a layer (either in the canvas window, or in the Layers Dialog), you will see its parameters in the Params Dialog.

Available Layer Types

The following layer types are available in synfig:

Blurs

Parameter Description
Size Size of Blur
Type Type of blur to use
Parameter Description
Aperture Shutter Time
Parameter Description
Origin Point where you want the origin to be
Size Size of blur
Fade Out

Distortions

Parameter Description
Origin Defines the where the center will be
Parameter Description
Displacement
Size
Random Seed
Interpolation What type of interpolation to use
Detail
Animation Speed
Turbulent
Parameter Description
Position
Radius
Amount
Clip
Distort Type The direction of the distortion
Parameter Description
Amount
Center
Parameter Description
Center
Radius This is the radius of the circle
Rotations
Distort Inside
Distort Outside
Parameter Description
Source TL
Source BR
Dest TL
Dest TR
Dest BR
Dest BL
Clip
Horizon

Filters

Parameter Description
Invert Negative
Clamp Ceiling
Ceiling
Floor
Parameter Description
Hue Adjust
Brightness
Contrast
Exposure Adjust
Gamma Adjustment
Parameter Description
Mask Offset
Mask Angle
Mask Size
Light Color
Dark Color
Type
Parameter Description
Mask Size
Type
Subtractive Flag
<Channel Name>Color
<Channel Name>Mask Offset
<Channel Name>Mask Angle
Parameter Description
Color Color of checkers
Offset
Size Size of checkers

Fractals

Parameter Description
Inside Color Color of the Set
Outside Color Color outside the Set
Color Shift
Iterations
Seed Point
Bailout ValueBase
Distort Inside
Shade Inside
Solid Inside
Invert Inside
Color Inside
Distort Outside
Shade Outside
Solid Outside
Invert Outside
Color Outside
Color Cycle
Smooth Outside Smooth the coloration outside the set
Break Set Modify equation to achieve interesting results
Parameter Description
Iterations
Bailout ValueBase
Break Set Modify equation to achieve interesting results
Distort Inside
Shade Inside
Solid Inside
Invert Inside
Gradient Inside
Offset Inside
Loop Inside
Distort Outside
Shade Outside
Solid Outside
Invert Outside
Gradient outside
Smooth Outside Smooth the coloration outside the set
Offset Outside
Scale Outside

Geometry

Parameter Description
Color Color of checkers
Offset
Size Size of checkers
Parameter Description
Color
Radius
Feather
Center
Invert Invert the circle
Falloff Determines the falloff function for the feather
Parameter Description
Vertices A list of BLine Points
Point Widths
Outline Width
Expand
Sharp Cusps Determines cusp type
Rounded Begin Round off the tip
Rounded End Round off the tip
Loopyness
Homogeneous
Parameter Description
Vector List
Parameter Description
Color
Point 1
Point 2
Expand amount
Invert the rectangle
Parameter Description
Vertices
Parameter Description
Color
Parameter Description
Outer Radius The radius of the outer points in the star
Inner Radius The radius of the inner points in the star
Angle The orientation of the star
Points The number of points in the star

Gradients

Parameter Description
Gradient
Center
Angle
Symmetric
Parameter Description
Offset
Width
Vertices A list of BLine Points
Gradient
Loop
ZigZag
Perpendicular
Fast
Parameter Description
Point 1
Point 2
Gradient
Loop
ZigZag
Parameter Description
Gradient
Random Seed
Size
Interpolation What type of interpolation to use
Detail
Animation Speed
Turbulent
Do Alpha
Super Sampling
Parameter Description
Gradient
Center
Radius This is the radius of the circle
Loop
Zig-Zag
Parameter Description
Gradient
Center
Radius This is the radius of the circle
Angle
Clockwise

Other

Parameter Description
Origin Point where you want the origin to be
Canvas Canvas to paste
Zoom Size of canvas
Time Offset
Children Lock
Parameter Description
Filename File to import
Time Offset
Parameter Description
Width Width of sample area (In pixels)
Height Height of sample area (In pixels)
Use Parametric Use the Parametric Renderer
Be Alpha Safe
Parameter Description
Start Time
End Time
Parameter Description
Offset
Size
Parameter Description
Vertices A list of BLine Points
Gradient
Split Angle
Gravity
Velocity
Stem Size
SizeAsAlpha
Step
Seed
Splits
Sprouts
Random Factor
Drag

Stylize

Parameter Description
Type Type of blur to use
Hi-Color
Lo-Color
Light Angle
Depth of Bevel
Softness
Use Luma
Solid
Parameter Description
Color
Offset
Size Size of Shade
Type Type of blur to use
Invert

Transform

Parameter Description
Origin Point where you want the origin to be
Amount Amount of rotation
Parameter Description
Origin Point where you want the origin to be
Parameter Description
Amount Amount to zoom in
Center Point to zoom in to

Typography

Parameter Description
Text Text to Render
Color Color of the text
Font Family
Style
Weight
Hozontal Spacing Describes how close glyphs are horizontally
Vertical Spacing Describes how close lines of text are vertically
Size Size of the text
Orientation Text Orientation
Position Text Position
Font Filename of the font to use
Kerning Enables/Disables font kerning (If the font supports it)
Sharpen Edges Turn this off if you are going to be animating the text
Invert

Not Available

These layers are examples to aid developers in creating more layer types, but aren't included in binary releases of Synfig.

Parameter Description
Color Layer_Shape Color
Position
Invert
Antialiasing
Feather
Type of Feather Type of feathering to use
Winding Style Winding style to use
Parameter Description
Color
Points
Radii
Weights
Threshold
Parameter Description
Color
Center
Radius This is the radius of the circle
Parameter Description
Color
Point 1
Point 2
Feather X
Feather Y
Bevel
Keep Bevel Circular




synfig/layer_motionblur.cpp modules/mod_filter/radialblur.cpp modules/lyr_std/insideout.cpp modules/mod_noise/distort.cpp modules/lyr_std/sphere_distort.cpp modules/lyr_std/stretch.cpp modules/lyr_std/twirl.cpp modules/lyr_std/warp.cpp modules/lyr_std/clamp.cpp modules/mod_filter/colorcorrect.cpp modules/mod_filter/halftone2.cpp modules/mod_filter/halftone3.cpp modules/mod_filter/lumakey.cpp modules/lyr_std/julia.cpp modules/lyr_std/mandelbrot.cpp modules/mod_geometry/checkerboard.cpp modules/mod_geometry/circle.cpp modules/mod_geometry/outline.cpp synfig/layer_polygon.cpp modules/mod_geometry/rectangle.cpp modules/mod_geometry/region.cpp synfig/layer_solidcolor.cpp modules/mod_geometry/star.cpp modules/mod_gradient/conicalgradient.cpp modules/mod_gradient/curvegradient.cpp modules/mod_gradient/lineargradient.cpp modules/mod_noise/noise.cpp modules/mod_gradient/radialgradient.cpp modules/mod_gradient/spiralgradient.cpp synfig/layer_pastecanvas.cpp modules/lyr_std/import.cpp modules/lyr_std/supersample.cpp modules/lyr_std/timeloop.cpp modules/lyr_std/xorpattern.cpp modules/mod_particle/plant.cpp modules/lyr_std/bevel.cpp modules/lyr_std/shade.cpp modules/lyr_std/rotate.cpp modules/lyr_std/translate.cpp modules/lyr_std/zoom.cpp modules/lyr_freetype/lyr_freetype.cpp synfig/layer_shape.cpp modules/example/metaballs.cpp modules/example/simplecircle.cpp modules/example/filledrect.cpp

Parameter Description
Color
Point 1
Point 2
Feather X
Feather Y
Bevel
Keep Bevel Circular


Languages Language: 

English • español • français • 日本語 • română