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  • As this example is so similar to the 'Color' blend example, here it is with a yellow gradient -
    11 KB (1,617 words) - 11:57, 26 July 2012

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  • ...maining layers according to the {{l|Group Layer|Group}} layer's {{l|Blend Method}}
    594 bytes (85 words) - 14:48, 3 July 2015
  • ...hole calculation moves the layer more when it's closer to us and less when it's further away, thus creating illusion of depth. ...er and convert it's blend method to straight. (Due to a bug, convert blend method to scale and set link subparameter to 1)
    11 KB (841 words) - 23:26, 1 January 2013
  • ...{{literal|Time Loop layer}} is used to repeat an animation over and over. It loops a section of the layers below and within the same canvas over and ove ...negative, then the time loop layer is effectively disabled, and acts as if it wasn't there.
    9 KB (1,408 words) - 17:00, 7 April 2020
  • The {{Literal|Group Layer}} is a special layer that can hold other layers. It is generated via the {{l|Group}} command accessed via the context menu in t As well as grouping a set of layers, it can also apply transformations to the contained layers like translation, sc
    7 KB (1,095 words) - 20:10, 8 April 2020
  • ==Default Blend Method== The {{l|Blend Method}} is set from the {{l|Tool_Options_Panel}}. It's a by tool preference.
    3 KB (450 words) - 13:45, 10 October 2016
  • 30 bytes (3 words) - 20:44, 4 February 2013
  • ...e IRC. To make it remember a quote, just type: !q. Please be nice with it, it is still learning. ;) ...1.0 release, is the synfig package animation format. Among animation data it can store externals images in a zip kind format.
    12 KB (2,119 words) - 22:18, 22 October 2016
  • | When checked it produces turbulent distortions. | When checked it only distorts inside the Radious area.
    22 KB (3,214 words) - 06:05, 6 January 2016
  • ...), and you'll have to play with the {{l|Blend Method}} if you want to bind it to a specific shape. ...emove any render artifacts you have with the first one. To switch from one method to the other, check/uncheck the {{Literal|Fast}} {{L|Parameter}} from the {
    5 KB (873 words) - 01:08, 15 September 2016
  • ||{{l|Image:type_integer_icon.png|16px}} {{l|Blend Method|Blend Method}} ...basic value of the width for all the points of the curve at the same time. It works together with the width parameter of the vertices' child values. So s
    8 KB (1,241 words) - 04:01, 7 January 2020
  • ...ies a {{l|Layer|layer}} may have, such as {{l|Blend Method Parameter|Blend Method}}, or for a {{l|Circle_Layer|circle}} its radius. ...g Studio won't let you set its radius to Red, or its color to 5.7, because it knows what type each parameter is supposed to be.
    1 KB (232 words) - 09:35, 22 October 2015
  • ...Region Layer is much like the {{l|Outline Layer}}, except that the shapes it describes are filled in, rather than just being an outline. ||{{l|Image:type_integer_icon.png|16px}} {{l|Blend Method|Blend Method}}
    3 KB (453 words) - 14:20, 26 February 2017
  • ||{{l|Image:Integer_icon.png|16px}} {{l|Blend Method|Blend Method}} ...hat happens when the object's movement is too fast for the exposure time). It is controlled by a single parameter called "Aperture".
    3 KB (468 words) - 20:47, 26 April 2020
  • ||{{l|Image:type_integer_icon.png|16px}} {{l|Blend Method|Blend Method}} ...the star layers are the same as the majority of the shape-like objects but it has specific parameters for its own properties.
    4 KB (660 words) - 14:12, 26 February 2017
  • ||{{l|Image:Integer_icon.png|16px}} {{l|Blend Method|Blend Method}} ...g the cyan handle at the edge of the circumference. Although you rotate it it always becomes horizontal.
    3 KB (422 words) - 14:17, 26 February 2017
  • ...nd V channels). Select one of the tabs to make the modifications using the method you prefer. ...{{Literal|Alpha}} = 100 and use {{Literal|alpha over}} as the composition method. You will then obtain a composited alpha of '''-100''' (-100 = 100-200). An
    5 KB (700 words) - 21:56, 19 September 2013
  • The {{Literal|Duplicate Layer}} makes multiple copies of the layers under it in real time. The Duplicate Layer works like a loop over the content below it and provides a changing variable to that content. This variable (the {{l|Ex
    3 KB (507 words) - 14:04, 26 February 2017
  • ||{{l|Image:type_integer_icon.png|16px}} {{l|Blend Method|Blend Method}} ...hat happens when the object's movement is too fast for the exposure time). It is controlled by a single parameter called {{Literal|Aperture}}.
    2 KB (303 words) - 21:24, 26 April 2020
  • The Luma Key layer does the following: For every pixel of image it assigns the alpha value, based on its Luminosity. For example, black pixels ||{{l|Image:Integer_icon.png|16px}} {{l|Blend Method Parameter|Blend Method}}
    895 bytes (126 words) - 15:00, 13 March 2017
  • Bevel layer is used to create a highlight and shadow over a shape. It pretends to give some volume to the shape by adding a dark area on the oppo ||{{l|Image:Integer_icon.png|16px}} {{l|Blend Method|Blend Method}}
    4 KB (607 words) - 00:16, 3 March 2017

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