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  • ...ertex}}. Its {{Literal|Tangent}} values are set to (0,0) and the {{Literal|Vertex}} becomes a sharp corner. ...allows the modification of the {{Literal|Tangent}} value at that {{Literal|Vertex}}. Extending the {{Literal|Tangent}} smooths the corners.
    3 KB (495 words) - 20:23, 1 April 2020
  • ...you want to insert a shape somewhere, you should select where you want to insert it before you go into the Spline Tool — changing the selection afterw ...with your mouse in the canvas will place vertices. While you are placing a vertex, you can drag out its tangent by dragging the mouse. Do this over and over,
    10 KB (1,807 words) - 19:08, 31 July 2019
  • ...To close the shape after drawing the 3 vertices, right click on the first vertex and choose {{Literal|Loop Spline}}. ...rtex and select {{Literal|Split Tangents}}, so the tangent handles of each vertex can be moved separately.
    12 KB (2,173 words) - 11:59, 10 October 2016
  • ...который вы хотите её добавить, и нажмите "Insert item (smart)".
    20 KB (247 words) - 21:10, 6 June 2012
  • ...h, the tool calculates the right position, time and number of waypoints to insert ...rt of the other shape a vertex move towards, when there's no corresponding vertex on that shape
    6 KB (1,056 words) - 05:16, 30 May 2010
  • ...rtice, hacemos click derecho sobre él y lo seleccionamos {{Literal|Delete Vertex}}. Si queremos dividir las tangentes hacemos click derecho sobre una tangen ...click sobre un segmento donde queramos insertarlo y pulsamos en {{Literal|Insert item (smart)}}.
    12 KB (2,038 words) - 00:11, 30 October 2013
  • ...ed so you'll need to do them by your self or grab from the free resources (insert link here to those resources). ** {{l|Convert#Spline Vertex|Spline Vertex}}
    10 KB (1,602 words) - 03:35, 4 January 2020
  • The lower points are not peak points. To do that you need to insert more waypoints in intermediate places around the lower frame (20f). TRy it ...parameter that defines the path has the following values when define each vertex: 0.0 for the first, 0.25 for the second, 0.5 for the third, 0.75 for the fo
    12 KB (1,831 words) - 23:54, 15 December 2013
  • ::: Are you wanting something that works on one vertex at a time? Or all the vertices in an area? Apparently the width tool was ...now) - there was a special width tool and holding left mouse button on the vertex and moving cursor left decreasing width value, moving right - increasing. M
    28 KB (4,555 words) - 09:15, 22 February 2010
  • ...parameter that defines the path has the following values when define each vertex: 0.0 for the first, 0.25 for the second, 0.5 for the third, 0.75 for the fo ...0.0, 0.2, 0.4, 0.6, 0.8, 1.0 and you will see that the ball moves to each vertex. Now create the following waypoints:
    11 KB (1,807 words) - 00:24, 2 March 2015
  • ...parameter that defines the path has the following values when define each vertex: 0.0 for the first, 0.25 for the second, 0.5 for the third, 0.75 for the fo ...0.0, 0.2, 0.4, 0.6, 0.8, 1.0 and you will see that the ball moves to each vertex. Now create the following waypoints:
    13 KB (2,005 words) - 20:48, 3 March 2016
  • ...forme après avoir dessiné les trois vertex, cliquez droit sur le premier vertex et choisissez {{Literal|Boucler}}. ...teral|Séparer les tangentes}}, ainsi les poignées de tangentes de chaque vertex peuvent être déplacé indépendamment.
    14 KB (2,297 words) - 04:46, 18 February 2018
  • ...infacher Klick erzeugt ein neues Vertice. Der Tangentenwert ist (0,0), der Vertex auf 'Ecke' (sharp corner) gesetzt. * jedes neue Vertex ist mit dem vorigen durch eine Bezierkurve verbunden.
    3 KB (463 words) - 16:44, 22 May 2013
  • ...utline shape at that place. That means that the user needs to insert a new vertex on the [[Spline]] every time he wants to change the outline width in some p File:Variable-width-without-blinepoints.png | No need to place a vertex to change the width
    17 KB (2,658 words) - 13:31, 6 February 2020
  • ...si ya ha sido cerrado o no) nos permite cerrar o abrir una bline. "Delete vertex" nos permite borrar el vértice. ...mbién puedes hacer click derecho en el medio de una curva bezier. "Insert vertex" nos permite la inserción de un vértice (y establece sus tangentes de man
    4 KB (690 words) - 16:39, 6 February 2013
  • ...nod, dati click pe butonul din dreapta mouse si selectati {{Literal|Delete Vertex}}. Pentru a creea un punct de inflexiune dati click pe butonul din dreapta ...eva, dati click pe butonul din dreapta mouse si alegeti optiunea {{Literal|Insert item (smart)}} din meniul rapid.
    12 KB (1,842 words) - 10:27, 3 May 2012
  • ...sau inchise) permite inchiderea sau deschiderea curbelor. {{Literal|Delete vertex}} sterge nodul selectat. ...a mouse pe mijlocul unei curbe bezier si alegand optiunea {{Literal|Insert vertex}} puteti adauga in locul unde ati dat click un nod (si seta tangentele aces
    4 KB (642 words) - 14:57, 10 March 2014
  • ...La valeur des {{literal|tangentes}} est initialisé à (0,0) et le nœud (vertex, sommet) devient un coin aiguë. ...de nouveaux vertex et permet la modification de la valeur des tangentes du vertex. Étendre la tangente adoucis les coins.
    5 KB (781 words) - 21:00, 28 February 2016