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  • ...n which a layer follows a moving curve, and rotates to follow the curve as it moves. ...et up an arrangement like this in Synfig Studio, so I'll describe here how it works.
    11 KB (1,762 words) - 15:45, 2 January 2015
  • ...quickly and easily say "make this layer follow this spline and rotate with it" or some such. Ideas welcome!" from ...o make a layer track a curve with just 2 points, there's no way of getting it to track a general curve (other than explicity saying "from 0s to 1s track
    2 KB (410 words) - 21:04, 18 April 2013
  • and name it "outline". Now it looks like this.
    5 KB (774 words) - 10:11, 20 May 2013
  • ...Region Layer is much like the {{l|Outline Layer}}, except that the shapes it describes are filled in, rather than just being an outline. ||{{l|Image:Type_real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}}
    3 KB (453 words) - 13:20, 26 February 2017
  • ||{{l|Image:Real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}} ||{{l|Image:Real_icon.png|16px}} {{l|Amount Parameter|Amount}}
    3 KB (468 words) - 19:47, 26 April 2020
  • ...inserted ''over'' the current selected layer. If no layer is selected then it is added at the beginning of the list of layers, i.e. above all other layer ...and down arrows to increase - decrease the value of the parameter. (Note: It could be a new feature that the increase or decrease value can be chosen in
    0 members (0 subcategories, 0 files) - 09:25, 30 September 2016
  • ...kipedia.org/wiki/Non-linear_editing_system video editing] software to edit it together. ...Menu>|<Layer>|<New Layer>|<Geometry>|Solid Colour}}. Change the {{l|Color Parameter}} to white and move the layer to the bottom of the list in the Layers panel
    8 KB (1,346 words) - 13:57, 31 March 2016
  • ||{{l|Image:Type_real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}} ||{{l|Image:Type_real_icon.png|16px}} {{l|Amount Parameter|Amount}}
    4 KB (660 words) - 13:12, 26 February 2017
  • ...that the marked frame is a special frame where the information of ''every parameter of every layer is stored in order to be reused later''. ...l|Timetrack Panel}} placed at the corresponding frame. You can distinguish it from the {{l|Time_Cursor}} by its color (the time cursor is blue).
    18 KB (2,849 words) - 16:59, 4 October 2015
  • ||{{l|Image:Real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}} ||{{l|Image:Real_icon.png|16px}} {{l|Amount Parameter|Amount}}
    3 KB (422 words) - 13:17, 26 February 2017
  • ...imulate a cannon shot. A cannonball describes a parabolic trajectory after it is fired from the cannon. (Notice that the Scalar parameter from the Add convert type is not used so its value is 1.0)
    11 KB (1,835 words) - 10:59, 10 February 2016
  • ...boy. You can take the images from {{l|Media:Cutout-sample.zip|this file}}. It also has the final sifz animation result. ...create the character without the need to adjust their sizes or positions. It will help later to import each image into Synfig.
    9 KB (1,527 words) - 07:45, 19 November 2016
  • ...ciprocal}}) and the modification he did with the {{l|Duplicate_Layer}} now it is possible to create particles simulation in Synfig. All you need is download the following file and use it as the original of you new animation or as an Imported canvas in an existin
    10 KB (1,661 words) - 07:57, 6 June 2013
  • The {{Literal|Duplicate Layer}} makes multiple copies of the layers under it in real time. The Duplicate Layer works like a loop over the content below it and provides a changing variable to that content. This variable (the {{l|Ex
    3 KB (507 words) - 13:04, 26 February 2017
  • ...t version}} but instead of make all the duplication of the layers manually it is produced using the mentioned Duplicate Layer. |'''Parameter Name '''||'''Description''' || '''Type'''
    6 KB (949 words) - 08:48, 3 May 2015
  • ...{{Literal|Origin}} to the resulting calculated points to render the shape, it doesn't modify the values of the underlying layers. {{Literal|Rotate Layer} ||{{l|Image:Type_vector_icon.png|16px}} {{l|Origin Parameter|Origin}}
    1 KB (153 words) - 12:55, 26 February 2017
  • ||{{l|Image:Type_real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}} ||{{l|Image:Type_real_icon.png|16px}} {{l|Amount Parameter|Amount}}
    2 KB (303 words) - 20:24, 26 April 2020
  • The Luma Key layer does the following: For every pixel of image it assigns the alpha value, based on its Luminosity. For example, black pixels ||{{l|Image:Real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}}
    895 bytes (126 words) - 14:00, 13 March 2017
  • ...l|Image:Type_real_icon.png|16px}} [[#Subsamples Parameters|Subsample Start Amount]] ||{{l|Image:Type_real_icon.png|16px}} [[#Subsamples Parameters|Subsample End Amount]]
    3 KB (466 words) - 20:18, 26 April 2020
  • Bevel layer is used to create a highlight and shadow over a shape. It pretends to give some volume to the shape by adding a dark area on the oppo ||{{l|Image:Real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}}
    4 KB (607 words) - 23:16, 2 March 2017

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