Difference between revisions of "Requested Tutorials"
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| + | {{Title|Reaquested Tutorials}} | ||
| + | {{Category|Tutorials}} | ||
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== Requested Tutorials == | == Requested Tutorials == | ||
| − | + | *Full Animation tutorials e.g cartoons about 5 min inculding turning there faces explaning every thing about it, walking, talking, adding sound,adding voice etc please i know it will take very much time but pleasesssssss we all wana learn synfig. Synfig is the Best!!!!! | |
| − | + | ||
| + | * Explanation of the difference between waypoints and keyframes. (Meanwhile someone writes this requested tutorial you can have a look to {{l|Keyframe | keyframes}} and {{l|Waypoints|waypoints}} pages). | ||
| + | * Making a ball bounce- tutorial | ||
| + | * How to rotate objects.(done in Categorical Help> Synfig Studio Interface> The ToolBox> Rotate Tool) | ||
| + | * Make an object to follow a path given by a mathematical function {{l|Parabolic Shot|Parabolic Shot}}. This is applicable to {{l|Ball_Bounce|ball-bounce-tutorial (unfinished)}}. | ||
| + | * How to change the location of a shape's pivot point. Or a cut-out animation tutorial. (I think I worked it out, making the rotation by rotation layers. Kinda weird, but actually it is there.) | ||
Latest revision as of 18:11, 13 January 2010
Requested Tutorials
- Full Animation tutorials e.g cartoons about 5 min inculding turning there faces explaning every thing about it, walking, talking, adding sound,adding voice etc please i know it will take very much time but pleasesssssss we all wana learn synfig. Synfig is the Best!!!!!
- Explanation of the difference between waypoints and keyframes. (Meanwhile someone writes this requested tutorial you can have a look to keyframes and waypoints pages).
- Making a ball bounce- tutorial
- How to rotate objects.(done in Categorical Help> Synfig Studio Interface> The ToolBox> Rotate Tool)
- Make an object to follow a path given by a mathematical function Parabolic Shot. This is applicable to ball-bounce-tutorial (unfinished).
- How to change the location of a shape's pivot point. Or a cut-out animation tutorial. (I think I worked it out, making the rotation by rotation layers. Kinda weird, but actually it is there.)