Reusing Exported Value Nodes

From Synfig Studio :: Documentation
Jump to: navigation, search
(Introducere)
(Introducere)
Line 13: Line 13:
 
Exista o metoda de evitare a repetarii operatiei si de refolosire a valorilor exportate si convertite.
 
Exista o metoda de evitare a repetarii operatiei si de refolosire a valorilor exportate si convertite.
  
Inchipuiti-va ca aveti o situatie in care ..... you have a cool conversion combination and want to use it into another already done animation. You can do the following:
+
Inchipuiti-va ca va aflati in situatia in care aveti o combinatie reusita de conversie si doriti s ao folositi in alta animatie deja facuta. Va trebui sa faceti urmatoarele:
  
# In the animation file that has the cool conversion do:
+
# In fisierul cu animatia care are conversia reusita:
## Export all the values that you want to control. For example if parameter 'a' is a=b+c then you should export three parameters: 'a', 'b' and 'c'. The exported parameter 'a' will be an ''Add'' parameter and will be calculated based on the 'b' and 'c' exported parameters.
+
## Exportati toate valorile pe care doriti sa le controlati. De exemplu daca parametrul 'a' este a=b+c, atunci va trebui sa exportati trei parametri: 'a', 'b' si 'c'. Paramentrul exportat 'a' va fi un parametru adaugat - ''Add'' si va fi calculat in functie de parametrii exportati 'b' si 'c'.
## Delete all the layers (you don't need them at all, because you only need the cool conversion combination). Save the file with other name ("master.sifz"). This will be the main file.
+
## Stergeti toate straturile (nu aveti nevoie de toate, ci doar conversia in cauza). Salvati fisierul cu alt nume ("master.sifz"). Acesta va fi fisierul principal.
 
# Go to File->Import and select the file that have the current done animation where on you want to use the cool exported valuenodes combination.
 
# Go to File->Import and select the file that have the current done animation where on you want to use the cool exported valuenodes combination.
 
# Then select the imported paste canvas layer and go to its canvas parameter and export it. Set a meaningful name. Save the "master" file and close it.
 
# Then select the imported paste canvas layer and go to its canvas parameter and export it. Set a meaningful name. Save the "master" file and close it.

Revision as of 11:41, 23 April 2012

Languages Language: 

English • español • français • română

Warning!

This page contains outdated information.

The release of Synfig Studio 0.64.0 introduced new terminology and this translated page needs to be updated according to original English text.

You can help updating this page - see instructions here. Thank you!

warning end


Introducere

Exportul si conversia valorii unui nod - ValueNode/ro sunt printre cele mai interesante caracteristici ale aplicatiei synfig. O combinatie a acestora permite utilizatorului sa organizeze animatii complexe prin modificarea catorva parametri. Vedeti lectia de urmarire a unui element Doc:Following_a_BLine.

Uneori e posibil sa doriti ca sa faceti aceeasi combinatie a valorilor exportate si a tipurilor convertite. Si este obositor sa repetati acelasi lucru de mai multe ori.

Exista o metoda de evitare a repetarii operatiei si de refolosire a valorilor exportate si convertite.

Inchipuiti-va ca va aflati in situatia in care aveti o combinatie reusita de conversie si doriti s ao folositi in alta animatie deja facuta. Va trebui sa faceti urmatoarele:

  1. In fisierul cu animatia care are conversia reusita:
    1. Exportati toate valorile pe care doriti sa le controlati. De exemplu daca parametrul 'a' este a=b+c, atunci va trebui sa exportati trei parametri: 'a', 'b' si 'c'. Paramentrul exportat 'a' va fi un parametru adaugat - Add si va fi calculat in functie de parametrii exportati 'b' si 'c'.
    2. Stergeti toate straturile (nu aveti nevoie de toate, ci doar conversia in cauza). Salvati fisierul cu alt nume ("master.sifz"). Acesta va fi fisierul principal.
  2. Go to File->Import and select the file that have the current done animation where on you want to use the cool exported valuenodes combination.
  3. Then select the imported paste canvas layer and go to its canvas parameter and export it. Set a meaningful name. Save the "master" file and close it.
  4. Open the "master" file again and you'll see that the imported animation file (already an exported canvas) has an expand triangle that allows to select the layers that are inside of it.
  5. Select the parameter of the layer of the imported canvas that you want and link the parameter to any of the "master" canvas exported values that are accessible to the children layers parameters, using the right click mouse button.

That's all folks! ;-)


Languages Language: 

English • español • français • română