Livello Regione

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m (Created page with "<!-- Page info --> {{Title|Region Layer}} {{Category|Layers}} <!-- Page info end --> {{l|Image:Layer_geometry_region_icon.png|64px}} == About Region Layers== The region layer ...")
 
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<!-- Page info -->
 
<!-- Page info -->
{{Title|Region Layer}}
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{{Title|Livello Regione}}
{{Category|Layers}}
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{{Category|Layers/it}}
 
<!-- Page info end -->
 
<!-- Page info end -->
  
 
{{l|Image:Layer_geometry_region_icon.png|64px}}
 
{{l|Image:Layer_geometry_region_icon.png|64px}}
  
== About Region Layers==
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==Relativamente ai Livelli Regione==
  
The region layer is much like the {{l|Outline Layer}}, except that the shapes it describes are filled in, rather than just being an outline.
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Il Livelli Regione è molto simile al {{l|Outline Layer/it|Livello Contorno}}, tranne che per il fatto che le forme che delinea sono riempite, invece di definirne solo il contorno.
  
  
==Parameters of Region Layers==
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==Parametri di un Livello Regione==
  
The parameters of the region layers are:
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I parametri dei Livelli Regione sono:
  
 
{|border="0" align="left" style="border-collapse"  cellpadding="3" cellspacing="0"  
 
{|border="0" align="left" style="border-collapse"  cellpadding="3" cellspacing="0"  
 
|-style="background:#C0C0C0"
 
|-style="background:#C0C0C0"
|'''Name'''||'''Value'''||'''Type'''   
+
|'''Nome'''||'''Valore'''||'''Tipo'''   
 
|-style="background:#"
 
|-style="background:#"
||{{l|Image:Type_real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}}
+
||{{l|Image:Type_real_icon.png|16px}} {{l|Z Depth Parameter/it|Profondità Z}}
 
||0.000000
 
||0.000000
||real
+
||reale
  
 
|-style="background:#eeeeee"
 
|-style="background:#eeeeee"
||{{l|Image:Type_real_icon.png|16px}} {{l|Amount Parameter|Amount}}
+
||{{l|Image:Type_real_icon.png|16px}} {{l|Amount Parameter|Valore}}
 
||1.000000
 
||1.000000
||real
+
||reale
  
 
|-style="background:#"
 
|-style="background:#"
||{{l|Image:type_integer_icon.png|16px}} {{l|Blend Method|Blend Method}}
+
||{{l|Image:type_integer_icon.png|16px}} {{l|Blend Method|Metodo Miscela}}
 
||Composite
 
||Composite
 
||integer
 
||integer
  
 
|-style="background:#eeeeee"
 
|-style="background:#eeeeee"
||{{l|Image:Type_color_icon.png|16px}} {{l|Colors Dialog|Color}}
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||{{l|Image:Type_color_icon.png|16px}} {{l|Colors Dialog|Colore}}
 
||
 
||
 
{| style="width:95%; height:16px; background:black; color:black" border="1"
 
{| style="width:95%; height:16px; background:black; color:black" border="1"
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|-style="background:#"
 
|-style="background:#"
||{{l|Image:Type_vector_icon.png|16px}} Origin
+
||{{l|Image:Type_vector_icon.png|16px}} Origine
 
||0.000000u,0.000000u
 
||0.000000u,0.000000u
 
||vector
 
||vector
  
 
|-style="background:#eeeeee"
 
|-style="background:#eeeeee"
||{{l|Image:Type_bool_icon.png|16px}} Invert
+
||{{l|Image:Type_bool_icon.png|16px}} Inverti
 
||
 
||
 
{| style="width:16px; height:16px" border="1"
 
{| style="width:16px; height:16px" border="1"
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|-style="background:#"
 
|-style="background:#"
||{{l|Image:Type_bool_icon.png|16px}} Invert
+
||{{l|Image:Type_bool_icon.png|16px}} Antiscalettatura
 
||
 
||
 
{| style="width:16px; height:16px" border="1"
 
{| style="width:16px; height:16px" border="1"
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|-style="background:#eeeeee"
 
|-style="background:#eeeeee"
||{{l|Image:Type_real_icon.png|16px}} Feather
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||{{l|Image:Type_real_icon.png|16px}} Sfumatura
 
||1.000000u
 
||1.000000u
 
||real
 
||real
  
 
|-style="background:#"
 
|-style="background:#"
||{{l|Image:type_integer_icon.png|16px}} Type of Feather
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||{{l|Image:type_integer_icon.png|16px}} Tipo di Sfumatura
 
||Fast Gaussian Blur
 
||Fast Gaussian Blur
 
||integer
 
||integer
  
 
|-style="background:#eeeeee"
 
|-style="background:#eeeeee"
||{{l|Image:type_integer_icon.png|16px}} Winding Style
+
||{{l|Image:type_integer_icon.png|16px}} Stile Serpentina
 
||Non Zero
 
||Non Zero
 
||integer
 
||integer
  
 
|-style="background:#"
 
|-style="background:#"
||{{l|Image:type_list_icon.png|16px}} Vertices
+
||{{l|Image:type_list_icon.png|16px}} Vertici
 
||List
 
||List
 
||list(BLine)
 
||list(BLine)
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<br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br />
 
<br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br />
  
The parameters are exactly the same as in the {{l|Outline Layer}}, except that region layers don't have the last 7 parameters, which are all specific to outlines:
+
I parametri sono esattamente gli stessi che in {{l|Outline Layer/it|Livello Contorno}}, ma i livelli regione non hanno gli ultimi 7, specifici dei contorni:
* {{l|Outline Layer#Outline_width| Outline width}}
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* {{l|Outline Layer/it#Outline_width| Ampiezza Contorno}}
* {{l|Outline Layer#Expand|Expand}}
+
* {{l|Outline Layer/it#Expand|Espansione}}
* {{l|Outline Layer#Sharp_cups|Sharp cups}}
+
* {{l|Outline Layer/it#Sharp_cups|Punte Accuminate}}
* {{l|Outline Layer#Rounded_Begin|Rounded Begin}}
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* {{l|Outline Layer/it#Rounded_Begin|Inizio Arrotondato}}
* {{l|Outline Layer#Rounded_End|Rounded End}}
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* {{l|Outline Layer/it#Rounded_End|Fine Arrotondata}}
* {{l|Outline Layer#Loopyness|Loopyness}}
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* {{l|Outline Layer/it#Loopyness|Loopyness}}
* {{l|Outline Layer#Homogeneous|Homogeneous}}
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* {{l|Outline Layer/it#Omogeneo|Omogeneo}}

Revision as of 09:42, 9 September 2011

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Warning!

This page contains outdated information.

The release of Synfig Studio 0.64.0 introduced new terminology and this translated page needs to be updated according to original English text.

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Layer geometry region icon.png

Relativamente ai Livelli Regione

Il Livelli Regione è molto simile al Livello Contorno, tranne che per il fatto che le forme che delinea sono riempite, invece di definirne solo il contorno.


Parametri di un Livello Regione

I parametri dei Livelli Regione sono:

Nome Valore Tipo
Type real icon.png Profondità Z 0.000000 reale
Type real icon.png Valore 1.000000 reale
Type integer icon.png Metodo Miscela Composite integer
Type color icon.png Colore
color
Type vector icon.png Origine 0.000000u,0.000000u vector
Type bool icon.png Inverti
bool
Type bool icon.png Antiscalettatura
bool
Type real icon.png Sfumatura 1.000000u real
Type integer icon.png Tipo di Sfumatura Fast Gaussian Blur integer
Type integer icon.png Stile Serpentina Non Zero integer
Type list icon.png Vertici List list(BLine)

















I parametri sono esattamente gli stessi che in Livello Contorno, ma i livelli regione non hanno gli ultimi 7, specifici dei contorni:


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