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# Una capa no solamente puede estar compuesta por la información en la parte superior de la imagen, sino que también puede distorcionarla y/ó modificarla de alguna forma. En este sentido, las capas de Synfig actúan mucho mas como filtros en  Adobe Photoshop o El GIMP. Por ejemplo, tenemos una capa de Desenfoque, una capa de Desenfoque Radial, una capa de Distorsión Esférica, una capa de Corrección de Color, una capa de bisel, etc...
 
# Una capa no solamente puede estar compuesta por la información en la parte superior de la imagen, sino que también puede distorcionarla y/ó modificarla de alguna forma. En este sentido, las capas de Synfig actúan mucho mas como filtros en  Adobe Photoshop o El GIMP. Por ejemplo, tenemos una capa de Desenfoque, una capa de Desenfoque Radial, una capa de Distorsión Esférica, una capa de Corrección de Color, una capa de bisel, etc...
  
Cada capa tiene establecidos una serie de [[parameter|parámetros]] los cuales determinan como se comporta. Cuando haces click en una capa (Bien sea en la ventana del lienzo, o en el [[Layers_Panel|Panel de Capas]]), verás sus parámetros en el [[Params_Panel|Panel de Parámetros]].
+
Cada capa tiene establecidos una serie de {{l|parameter|parámetros}} los cuales determinan como se comporta. Cuando haces click en una capa (Bien sea en la ventana del lienzo, o en el {{l|Layers_Panel|Panel de Capas}}), verás sus parámetros en el {{l|Params_Panel|Panel de Parámetros}}.
  
 
En Synfig están disponibles los siguientes tipos de capas:
 
En Synfig están disponibles los siguientes tipos de capas:
Line 12: Line 12:
 
== Desenfoque ==
 
== Desenfoque ==
  
=== [[Blur_Layer|Desenfoque]] ===
+
=== {{l|Blur_Layer|Desenfoque}} ===
  
 
Parámetros:
 
Parámetros:
Line 29: Line 29:
 
Ejemplo: ( [http://www.youtube.com/watch?v=bmCpV2Q5lfI youtube] [http://www.musikboden.se/synfigfiles/blur.sif Correspondiente al archivo] )
 
Ejemplo: ( [http://www.youtube.com/watch?v=bmCpV2Q5lfI youtube] [http://www.musikboden.se/synfigfiles/blur.sif Correspondiente al archivo] )
  
=== [[Motion_Blur_Layer|Desenfoque en Movimiento]] ===
+
=== {{l|Motion_Blur_Layer|Desenfoque en Movimiento}} ===
  
 
Parámetros:
 
Parámetros:
Line 41: Line 41:
 
|}
 
|}
  
=== [[Radial_Blur_Layer|Desenfoque Radial]] ===
+
=== {{l|Radial_Blur_Layer|Desenfoque Radial}} ===
  
 
Parámetros:
 
Parámetros:
Line 61: Line 61:
 
Ejemplo: ( [http://www.youtube.com/watch?v=X7V5e4A2xwk youtube] [http://www.musikboden.se/synfigfiles/radial_blur.sif Correspondiente al Archivo] )
 
Ejemplo: ( [http://www.youtube.com/watch?v=X7V5e4A2xwk youtube] [http://www.musikboden.se/synfigfiles/radial_blur.sif Correspondiente al Archivo] )
  
== Distortions ==
+
== Distorsiones ==
  
=== [[Inside Out Layer|Inside Out]] ===
+
=== {{l|Inside_Out_Layer|De Adentro hacia Afuera}} ===
  
Parameters:
+
Parámetros:
 
{| border="1"
 
{| border="1"
 
|-
 
|-
! Parameter
+
! Parámetro
! Description
+
! Descripción
 
|-
 
|-
| Origin
+
| Origen
| Defines the where the center will be
+
| Punto donde quieres que el este el origen
 
|}
 
|}
  
=== [[Noise Distort Layer|Noise Distort]] ===
+
=== {{l|Noise_Distort_Layer|Distorsión de Ruido}} ===
  
Parameters:
+
Parámetros:
 
{| border="1"
 
{| border="1"
 
|-
 
|-
! Parameter
+
! Parámetro
! Description
+
! Descripción
 
|-
 
|-
| Displacement
+
| Desplazamiento
| How much the distortion is displaced form its original position.
+
| Que tanto esta desplazada la distorsión de su posición original.
 
|-
 
|-
| Size
+
| Tamaño
| How much separated are two consecutive distortions .  
+
| Que tan separadas están dos distorsiones consecutivas.  
 
|-
 
|-
| Random Seed
+
| Semilla aleatoria
| Defines the random generator number seed.
+
| Define el número aleatorio de semillas generadas.
 
|-
 
|-
| Interpolation
+
| Interpolación
| What type of interpolation to use
+
| Que tipo de interpolación usar
 
|-
 
|-
| Detail
+
| Detalle
| Lower/higher values produces less/more detailed distortions.
+
| Valores Bajos/Altos producen Distorsiones más/menos detalladas.
 
|-
 
|-
| Animation Speed
+
| Velocidad de Animación
| In times per second, defines the frequency of change of the distortion.
+
| En tiempo por segundos, define la frecuencia de cambio de una distorsión.
 
|-
 
|-
| Turbulent
+
| Turbulencia
| When checked it produces turbulent distortions.
+
| Cuando es seleccionada, produce distorsiones turbulentas.
 
|}
 
|}
  
Example: ( [http://www.youtube.com/watch?v=rc39nnd7R_4 youtube] [http://www.musikboden.se/synfigfiles/noise_distort_area.sif corresponding sif file] )
+
Ejemplo: ( [http://www.youtube.com/watch?v=rc39nnd7R_4 youtube] [http://www.musikboden.se/synfigfiles/noise_distort_area.sif Correspondiente al archivo sif] )
  
=== [[Spherize Layer|Spherize]] ===
+
=== {{l|Spherize_Layer|Esférico}} ===
  
Parameters:
+
Parámetros:
 
{| border="1"
 
{| border="1"
 
|-
 
|-
! Parameter
+
! Parámetro
! Description
+
! Descripción
 
|-
 
|-
| Position
+
| Posición
| The center (or axis) of the distortion.
+
| El centro (o axis) de la distorsión.
 
|-
 
|-
| Radius
+
| Radio
| Defines the radious of the distortion (spherize) or a half of the bar (vertical or horizontal bar)
+
| Define el radio de la distorsión (Esférica) o la mitad de la barra (Barra vertical u horizontal)
 
|-
 
|-
| Amount
+
| Cantidad
| Defines how much convex (positive) or concave (negative) the distortion is
+
| Define que tan convexa (positiva) o cóncava (negativa) es la distorsión
 
|-
 
|-
 
| Clip
 
| Clip
| When checked it only distorts inside the Radious area.
+
| Cuando la seleccionas, solo se distorsiona dentro del área de radio.
 
|-
 
|-
| Distort Type
+
| Tipo de Distorsión
| The direction of the distortion (spherize, horizontal bar, vertical bar).
+
| La dirección de la distorsión (Esférica, barra horizontal, barra vertical).
 
|}
 
|}
  
Example: ( [http://www.youtube.com/watch?v=AZ3vjLqUTW0 youtube] [http://www.musikboden.se/synfigfiles/spherize_area.sif corresponding sif file] )
+
Ejemplos: ( [http://www.youtube.com/watch?v=AZ3vjLqUTW0 youtube] [http://www.musikboden.se/synfigfiles/spherize_area.sif Correspondiente al Archivo] )
  
=== [[Stretch Layer|Stretch]] ===
+
=== {{l|Stretch_Layer|Estirar}} ===
  
Parameters:
+
Parámetros:
 
{| border="1"
 
{| border="1"
 
|-
 
|-
Line 150: Line 150:
 
Example: ( [http://www.youtube.com/watch?v=JCkZgOloKZc youtube] [http://www.musikboden.se/synfigfiles/stretch_area.sif corresponding sif file] )
 
Example: ( [http://www.youtube.com/watch?v=JCkZgOloKZc youtube] [http://www.musikboden.se/synfigfiles/stretch_area.sif corresponding sif file] )
  
=== [[Twirl Layer|Twirl]] ===
+
=== {{l|Twirl Layer|Twirl}} ===
  
 
Parameters:
 
Parameters:
Line 176: Line 176:
 
Example: ( [http://www.youtube.com/watch?v=eqqVuMa0WdQ youtube] [http://www.musikboden.se/synfigfiles/twirl_area.sif corresponding sif file] )
 
Example: ( [http://www.youtube.com/watch?v=eqqVuMa0WdQ youtube] [http://www.musikboden.se/synfigfiles/twirl_area.sif corresponding sif file] )
  
=== [[Warp Layer|Warp]] ===
+
=== {{l|Warp Layer|Warp}} ===
  
 
Parameters:
 
Parameters:
Line 213: Line 213:
 
== Filters ==
 
== Filters ==
  
=== [[Clamp Layer|Clamp]] ===
+
=== {{l|Clamp Layer|Clamp}} ===
  
 
Parameters:
 
Parameters:
Line 234: Line 234:
 
|}
 
|}
  
=== [[Color Correct Layer|Color Correct]] ===
+
=== {{l|Color Correct Layer|Color Correct}} ===
  
 
Parameters:
 
Parameters:
Line 258: Line 258:
 
|}
 
|}
  
=== [[Halftone 2 Layer|Halftone 2]] ===
+
=== {{l|Halftone 2 Layer|Halftone 2}} ===
  
 
Parameters:
 
Parameters:
Line 285: Line 285:
 
|}
 
|}
  
=== [[Halftone 3 Layer|Halftone 3]] ===
+
=== {{l|Halftone 3 Layer|Halftone 3}} ===
  
 
Parameters:
 
Parameters:
Line 312: Line 312:
 
|}
 
|}
  
=== [[Luma Key Layer|Luma Key]] ===
+
=== {{l|Luma Key Layer|Luma Key}} ===
  
 
Parameters:
 
Parameters:
Line 332: Line 332:
 
== Fractals ==
 
== Fractals ==
  
=== [[Julia Set Layer|Julia Set]] ===
+
=== {{l|Julia Set Layer|Julia Set}} ===
  
 
Parameters:
 
Parameters:
Line 398: Line 398:
 
|}
 
|}
  
=== [[Mandelbrot Set Layer|Mandelbrot Set]] ===
+
=== {{l|Mandelbrot Set Layer|Mandelbrot Set}} ===
  
 
Parameters:
 
Parameters:
Line 482: Line 482:
  
  
=== [[Checkerboard Layer|Checkerboard]] ===
+
=== {{l|Checkerboard Layer|Checkerboard}} ===
  
 
Parameters:
 
Parameters:
Line 500: Line 500:
 
|}
 
|}
  
=== [[Circle Layer|Circle]] ===
+
=== {{l|Circle Layer|Circle}} ===
  
 
Parameters:
 
Parameters:
Line 527: Line 527:
 
|}
 
|}
  
=== [[Outline Layer|Outline]] ===
+
=== {{l|Outline Layer|Outline}} ===
  
 
Parameters:
 
Parameters:
Line 581: Line 581:
 
|}
 
|}
  
=== [[Polygon Layer|Polygon]] ===
+
=== {{l|Polygon Layer|Polygon}} ===
  
 
Parameters:
 
Parameters:
Line 593: Line 593:
 
|}
 
|}
  
=== [[Rectangle Layer|Rectangle]] ===
+
=== {{l|Rectangle Layer|Rectangle}} ===
  
 
Parameters:
 
Parameters:
Line 617: Line 617:
 
|}
 
|}
  
=== [[Region Layer|Region]] ===
+
=== {{l|Region Layer|Region}} ===
  
 
Parameters:
 
Parameters:
Line 650: Line 650:
 
|}
 
|}
  
=== [[Solid Color Layer|Solid Color]] ===
+
=== {{l|Solid Color Layer|Solid Color}} ===
  
 
Parameters:
 
Parameters:
Line 662: Line 662:
 
|}
 
|}
  
=== [[Star Layer|Star]] ===
+
=== {{l|Star Layer|Star}} ===
  
 
Parameters:
 
Parameters:
Line 685: Line 685:
 
== Gradients ==
 
== Gradients ==
  
=== [[Conical Gradient Layer|Conical Gradient]] ===
+
=== {{l|Conical Gradient Layer|Conical Gradient}} ===
  
 
Parameters:
 
Parameters:
Line 706: Line 706:
 
|}
 
|}
  
=== [[Curve Gradient Layer|Curve Gradient]] ===
+
=== {{l|Curve Gradient Layer|Curve Gradient}} ===
  
 
Parameters:
 
Parameters:
Line 739: Line 739:
 
|}
 
|}
  
=== [[Linear Gradient Layer|Linear Gradient]] ===
+
=== {{l|Linear Gradient Layer|Linear Gradient}} ===
  
 
Parameters:
 
Parameters:
Line 763: Line 763:
 
|}
 
|}
  
=== [[Noise Gradient Layer|Noise Gradient]] ===
+
=== {{l|Noise Gradient Layer|Noise Gradient}} ===
  
 
Parameters:
 
Parameters:
Line 799: Line 799:
 
|}
 
|}
  
=== [[Radial Gradient Layer|Radial Gradient]] ===
+
=== {{l|Radial Gradient Layer|Radial Gradient}} ===
  
 
Parameters:
 
Parameters:
Line 823: Line 823:
 
|}
 
|}
  
=== [[Spiral Gradient Layer|Spiral Gradient]] ===
+
=== {{l|Spiral Gradient Layer|Spiral Gradient}} ===
  
 
Parameters:
 
Parameters:
Line 849: Line 849:
 
== Other ==
 
== Other ==
  
=== [[Duplicate Layer|Duplicate]] ===
+
=== {{l|Duplicate Layer|Duplicate}} ===
  
 
Parameters:
 
Parameters:
Line 861: Line 861:
 
|}
 
|}
  
=== [[Import Image Layer|Import Image]] ===
+
=== {{l|Import Image Layer|Import Image}} ===
  
 
Parameters:
 
Parameters:
Line 876: Line 876:
 
|}
 
|}
  
=== [[Paste Canvas Layer|Paste Canvas]] ===
+
=== {{l|Paste Canvas Layer|Paste Canvas}} ===
  
 
Parameters:
 
Parameters:
Line 900: Line 900:
 
|}
 
|}
  
=== [[Plant Layer|Plant]] ===
+
=== {{l|Plant Layer|Plant}} ===
  
 
Parameters:
 
Parameters:
Line 951: Line 951:
 
|}
 
|}
  
=== [[Super Sample Layer|Super Sample]] ===
+
=== {{l|Super Sample Layer|Super Sample}} ===
  
 
Parameters:
 
Parameters:
Line 972: Line 972:
 
|}
 
|}
  
=== [[Text Layer|Text]] ===
+
=== {{l|Text Layer|Text}} ===
  
 
Parameters:
 
Parameters:
Line 1,023: Line 1,023:
 
Sans Serif appears to be the default if Synfig doesn't recognize the font.
 
Sans Serif appears to be the default if Synfig doesn't recognize the font.
  
=== [[TimeLoop Layer|Time Loop]] ===
+
=== {{l|TimeLoop Layer|Time Loop}} ===
  
 
Parameters:
 
Parameters:
Line 1,047: Line 1,047:
 
|}
 
|}
  
=== [[XOR Pattern Layer|XOR Pattern]] ===
+
=== {{l|XOR Pattern Layer|XOR Pattern}} ===
  
 
Parameters:
 
Parameters:
Line 1,064: Line 1,064:
 
== Stylize ==
 
== Stylize ==
  
=== [[Bevel Layer|Bevel]] ===
+
=== {{l|Bevel Layer|Bevel}} ===
  
 
Parameters:
 
Parameters:
Line 1,097: Line 1,097:
 
|}
 
|}
  
=== [[Shade Layer|Shade]] ===
+
=== {{l|Shade Layer|Shade}} ===
  
 
Parameters:
 
Parameters:
Line 1,123: Line 1,123:
 
== Transform ==
 
== Transform ==
  
=== [[Rotate Layer|Rotate]] ===
+
=== {{l|Rotate Layer|Rotate}} ===
  
 
Parameters:
 
Parameters:
Line 1,138: Line 1,138:
 
|}
 
|}
  
=== [[Translate Layer|Translate]] ===
+
=== {{l|Translate Layer|Translate}} ===
  
 
Parameters:
 
Parameters:
Line 1,150: Line 1,150:
 
|}
 
|}
  
=== [[Zoom Layer|Zoom]] ===
+
=== {{l|Zoom Layer|Zoom}} ===
  
 
Parameters:
 
Parameters:
Line 1,169: Line 1,169:
 
These layers are examples to aid developers in creating more layer types, but aren't included in binary releases of Synfig.
 
These layers are examples to aid developers in creating more layer types, but aren't included in binary releases of Synfig.
  
=== [[Shape Layer|Shape]] ===
+
=== {{l|Shape Layer|Shape}} ===
  
 
Parameters:
 
Parameters:
Line 1,199: Line 1,199:
 
|}
 
|}
  
=== [[Metaballs Layer|Metaballs]] ===
+
=== {{l|Metaballs Layer|Metaballs}} ===
  
 
Parameters:
 
Parameters:
Line 1,223: Line 1,223:
 
|}
 
|}
  
=== [[Simple Circle Layer|Simple Circle]] ===
+
=== {{l|Simple Circle Layer|Simple Circle}} ===
  
 
Parameters:
 
Parameters:
Line 1,241: Line 1,241:
 
|}
 
|}
  
=== [[Filled Rectangle Layer|Filled Rectangle]] ===
+
=== {{l|Filled Rectangle Layer|Filled Rectangle}} ===
  
 
Parameters:
 
Parameters:

Latest revision as of 13:06, 28 February 2017

Languages Language: 

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Warning!

This page contains outdated information.

The release of Synfig Studio 0.64.0 introduced new terminology and this translated page needs to be updated according to original English text.

You can help updating this page - see instructions here. Thank you!

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Introducción

Synfig, como la mayoría de los otros programas gráficos competentes, rompe individualmente los elementos de Lienzos a Capas. Sin embargo, difiere de los otros programas en dos principales formas:

  1. Una capa individual en Synfig usualmente representa una sola "Primitiva". ie. Una región única, un esbozo de una región, un JPEG importado, etc... Esto te permite tener mucha flexibilidad y control. No es inusual para una composición tener cientos de capas (organizadas en una jerarquía solo entendible por la cordura de algunos artistas, claro...).
  2. Una capa no solamente puede estar compuesta por la información en la parte superior de la imagen, sino que también puede distorcionarla y/ó modificarla de alguna forma. En este sentido, las capas de Synfig actúan mucho mas como filtros en Adobe Photoshop o El GIMP. Por ejemplo, tenemos una capa de Desenfoque, una capa de Desenfoque Radial, una capa de Distorsión Esférica, una capa de Corrección de Color, una capa de bisel, etc...

Cada capa tiene establecidos una serie de parámetros los cuales determinan como se comporta. Cuando haces click en una capa (Bien sea en la ventana del lienzo, o en el Panel de Capas), verás sus parámetros en el Panel de Parámetros.

En Synfig están disponibles los siguientes tipos de capas:

Desenfoque

Desenfoque

Parámetros:

Parámetro Descripción
Tamaño Tamaño del Desenfoque
Tipo Tipo de desenfoque a usar

Ejemplo: ( youtube Correspondiente al archivo )

Desenfoque en Movimiento

Parámetros:

Parámetro Descripción
Apertura Tiempo del obturador

Desenfoque Radial

Parámetros:

Parámetro Descripción
Origen Punto donde quieres que el este el origen
Tamaño Tamaño del Desenfoque
Nivel de Opacidad

Ejemplo: ( youtube Correspondiente al Archivo )

Distorsiones

De Adentro hacia Afuera

Parámetros:

Parámetro Descripción
Origen Punto donde quieres que el este el origen

Distorsión de Ruido

Parámetros:

Parámetro Descripción
Desplazamiento Que tanto esta desplazada la distorsión de su posición original.
Tamaño Que tan separadas están dos distorsiones consecutivas.
Semilla aleatoria Define el número aleatorio de semillas generadas.
Interpolación Que tipo de interpolación usar
Detalle Valores Bajos/Altos producen Distorsiones más/menos detalladas.
Velocidad de Animación En tiempo por segundos, define la frecuencia de cambio de una distorsión.
Turbulencia Cuando es seleccionada, produce distorsiones turbulentas.

Ejemplo: ( youtube Correspondiente al archivo sif )

Esférico

Parámetros:

Parámetro Descripción
Posición El centro (o axis) de la distorsión.
Radio Define el radio de la distorsión (Esférica) o la mitad de la barra (Barra vertical u horizontal)
Cantidad Define que tan convexa (positiva) o cóncava (negativa) es la distorsión
Clip Cuando la seleccionas, solo se distorsiona dentro del área de radio.
Tipo de Distorsión La dirección de la distorsión (Esférica, barra horizontal, barra vertical).

Ejemplos: ( youtube Correspondiente al Archivo )

Estirar

Parámetros:

Parameter Description
Amount Its distance to Center defines how much the image is stretched or is shrunk
Center The position from where the distortion is made.

Example: ( youtube corresponding sif file )

Twirl

Parameters:

Parameter Description
Center The position of the twirl distortion.
Radius This is the radius of the circle of the twirl distortion
Rotations Defines how many rotations (in DEG) the twirl produces.
Distort Inside Defines if the distortion is produced inside the radious area.
Distort Outside Defines if the distortion is produced outside the radious area.

Example: ( youtube corresponding sif file )

Warp

Parameters:

Parameter Description
Source TL Top Left point of the source to warp.
Source BR Bottom Right point of the source to warp.
Dest TL Top Left point of the destination where to warp.
Dest TR Top Right point of the destination where to warp.
Dest BR Bottom Right point of the destination where to warp.
Dest BL Bottom Left point of the destination where to warp.
Clip When checked it only renders what is inside the source rectangle.
Horizon A number to define when to stop rendering when do a perspective warp. High values produces far horizons.

Example: ( youtube corresponding sif file )

Filters

Clamp

Parameters:

Parameter Description
Invert Negative
Clamp Ceiling
Ceiling
Floor

Color Correct

Parameters:

Parameter Description
Hue Adjust
Brightness
Contrast
Exposure Adjust
Gamma Adjustment

Halftone 2

Parameters:

Parameter Description
Mask Offset
Mask Angle
Mask Size
Light Color
Dark Color
Type

Halftone 3

Parameters:

Parameter Description
Mask Size
Type
Subtractive Flag
<Channel Name>Color
<Channel Name>Mask Offset
<Channel Name>Mask Angle

Luma Key

Parameters:

Parameter Description
Color Color of checkers
Offset
Size Size of checkers

Fractals

Julia Set

Parameters:

Parameter Description
Inside Color Color of the Set
Outside Color Color outside the Set
Color Shift
Iterations
Seed Point
Bailout ValueBase
Distort Inside
Shade Inside
Solid Inside
Invert Inside
Color Inside
Distort Outside
Shade Outside
Solid Outside
Invert Outside
Color Outside
Color Cycle
Smooth Outside Smooth the coloration outside the set
Break Set Modify equation to achieve interesting results

Mandelbrot Set

Parameters:

Parameter Description
Iterations
Bailout ValueBase
Break Set Modify equation to achieve interesting results
Distort Inside
Shade Inside
Solid Inside
Invert Inside
Gradient Inside
Offset Inside
Loop Inside
Distort Outside
Shade Outside
Solid Outside
Invert Outside
Gradient outside
Smooth Outside Smooth the coloration outside the set
Offset Outside
Scale Outside

Geometry

Common Parameters

Parameters:

Parameter Description
Z Depth Relative displacement of the depth of the layer inside the canvas
Amount Overall alpha amount of the layer.
Blend Method Type of blend method.


Checkerboard

Parameters:

Parameter Description
Color Color of checkers.
Offset Displacement of the checkboard origin.
Size Size of checkers.

Circle

Parameters:

Parameter Description
Color Circle's color.
Radius Circle's radious.
Feather Circle feather amount.
Center Circle's center.
Invert Invert the circle
Falloff Determines the falloff function for the feather

Outline

Parameters:

Parameter Description
Color Outline's color.
Offset Displacement of the Outline from the (0,0).
Invert When checked it inverts alpha results of the layer.
Antialiasing When checked it produces antialiased renders for the layer.
Feather Outline feather amount.
Type of Feather Defines the type of feather.
Winding Style. Defines overlapping behavior.
Vertices A list of BLine Points
Outline Width Default widths of the points.
Expand Defines a value to add to the Outline width.
Sharp Cusps When chekced it produces sharp corners.
Rounded Begin Round off the begin tip
Rounded End Round off the end tip
Loopyness
Homogeneous

Polygon

Parameters:

Parameter Description
Vector List A list of Vector points.

Rectangle

Parameters:

Parameter Description
Color Rectangle's color.
Point 1 Position of the first point of the diagonal
Point 2 Position of the second point of the diagonal.
Expand amount Amount of expansion around the rectangle's edge.
Invert the rectangle If checked on inverts the alpha value of the layer.

Region

Parameters:

Parameter Description
Color Region's color.
Offset Displacement of the Region from the (0,0).
Invert When checked it inverts alpha results of the layer.
Antialiasing When checked it produces antialiased renders for the layer.
Feather Outline feather amount.
Type of Feather Defines the type of feather.
Winding Style. Defines overlapping behavior.
Vertices A list of BLine Points

Solid Color

Parameters:

Parameter Description
Color

Star

Parameters:

Parameter Description
Outer Radius The radius of the outer points in the star
Inner Radius The radius of the inner points in the star
Angle The orientation of the star
Points The number of points in the star

Gradients

Conical Gradient

Parameters:

Parameter Description
Gradient The gradient that's going to be mapped to the cone.
Center The center of the cone.
Angle The angle where the beginning and the end of the gradient join.
Symmetric Cheked on produces a symmetrical gradient.

Curve Gradient

Parameters:

Parameter Description
Offset Relative displacement of the gradient respect to the BLine.
Width Default width of the gradient.
Vertices A list of BLine Points
Gradient The gradient parameter
Loop If chekced on produces a looped gradient.
ZigZag When checked on it produces a double gradient.
Perpendicular If chekced on it produces a perpendicular gradient to BLine instead of parallel.
Fast When cheked on it produces a faster render but less accurate gradient.

Linear Gradient

Parameters:

Parameter Description
Point 1 First point of he gradient.
Point 2 Second point of the gradient.
Gradient The gradient parameter
Loop If chekced on produces a looped gradient.
ZigZag When checked on it produces a double gradient.

Noise Gradient

Parameters:

Parameter Description
Gradient The gradient parameter.
Random Seed Defines the random generator number seed.
Size How much separated are two consecutive distortions
Interpolation What type of interpolation to use
Detail Lower/higher values produces less/more detailed distortions.
Animation Speed In times per second, defines the frequency of change of the distortion.
Turbulent When checked on it produces turbulent distortions.
Do Alpha
Super Sampling When chekced on produces more accurate results but slower renders.

Radial Gradient

Parameters:

Parameter Description
Gradient The gradient parameter
Center The center of the radial gradient.
Radius This is the radius of the circle.
Loop When cheked on it produces a looped gradient.
Zig-Zag When checked on it produces a double gradient.

Spiral Gradient

Parameters:

Parameter Description
Gradient The gradient parameter
Center The center of the spiral gradient.
Radius This is the radius of the circle
Angle The amount of rotations of the spiral.
Clockwise When cheked on/off produces clockwise/counter-clockwise spiral gradient.

Other

Duplicate

Parameters:

Parameter Description
Index Copy Index

Import Image

Parameters:

Parameter Description
Filename File to import
Time Offset Time offset used for image sequence import.

Paste Canvas

Parameters:

Parameter Description
Origin Point where you want the origin to be.
Canvas Canvas to paste
Zoom Amplification of the canvas (around the origin?)
Time Offset Time to rewind (negative) or fast forward (positive) the animation of the canvas
Children Lock When checked on you cannot select a child layer by clicking on it.

Plant

Parameters:

Parameter Description
Vertices A list of BLine Points
Gradient Gradient to be used for coloring the plant
Split Angle Angle by which each split deviates from its parent
Gravity Direction in which the shoots tend to face
Tangential Velocity Amount to which shoots tend to grow along the tangent to the BLine
Perpendicular Velocity Amount to which shoots tend to grow perpendicular to the tangent to the BLine
Stem Size Size of the stem
SizeAsAlpha If enabled, the alpha channel from the gradient is multiplied by the stem size, and an alpha of 1.0 is used when rendering
Step Measure of the distance between points when rendering
Seed Used to seed the pseudo-random number generator
Splits Maximum number of times that each sprout can sprout recursively
Sprouts Number of places that growth occurs on each bline section
Random Factor Used to scale down all random effects. Set to zero to disable randomness
Drag Drag slows the growth

Super Sample

Parameters:

Parameter Description
Width Width of sample area (In pixels)
Height Height of sample area (In pixels)
Use Parametric Use the Parametric Renderer
Be Alpha Safe

Text

Parameters:

Parameter Description
Text Text to Render
Color Color of the text
Font Family
Style
Weight
Horizontal Spacing Describes how close glyphs are horizontally
Vertical Spacing Describes how close lines of text are vertically
Size Size of the text
Orientation Text Orientation
Position Text Position
Kerning Enables/Disables font kerning (If the font supports it)
Sharpen Edges Turn this off if you are going to be animating the text
Invert

Fonts that appear to work under Linux - Courier, Times, Serif, Verdana, Sans Serif.
Fonts that appear to work under Windows - Arial, Times New Roman/Serif, Verdana/Sans Serif. Courier produces an interesting, but non-legible effect.
Sans Serif appears to be the default if Synfig doesn't recognize the font.

Time Loop

Parameters:

Parameter Description
Link Time Time where the loop starts.
Local Time Used to line up the Offset time of the time loop.
Duration Amunt of time of the time loop.
Only For Positive Duration Disable the Time Loop layer if Duration is <= 0.
Symmetrical Provides compatibility for the previous Time Loop layer version.

XOR Pattern

Parameters:

Parameter Description
Offset
Size

Stylize

Bevel

Parameters:

Parameter Description
Type Type of blur to use
Hi-Color High color (where the light comes from)
Lo-Color Low color (where the light goes to)
Light Angle Angle of the light of the Bevel.
Depth of Bevel Bigger values produce bigger Bevel detph.
Softness Blur amount of the Bevel.
Use Luma
Solid

Shade

Parameters:

Parameter Description
Color Color of the shade
Offset Relative displacement of the shade respecto the shaded layer(s)
Size Size of blur of the shade
Type Type of blur to use
Invert When checked on inverts the alpha result of the shade.

Transform

Rotate

Parameters:

Parameter Description
Origin Point where you want the origin to be
Amount Amount of rotation in degrees.

Translate

Parameters:

Parameter Description
Origin Point where you want the origin to be

Zoom

Parameters:

Parameter Description
Amount Amount to zoom in
Center Point to zoom in to

Not Available

These layers are examples to aid developers in creating more layer types, but aren't included in binary releases of Synfig.

Shape

Parameters:

Parameter Description
Color Layer_Shape Color
Offset
Invert
Antialiasing
Feather
Type of Feather Type of feathering to use
Winding Style Winding style to use

Metaballs

Parameters:

Parameter Description
Color
Points
Radii
Weights
Threshold

Simple Circle

Parameters:

Parameter Description
Color
Center
Radius This is the radius of the circle

Filled Rectangle

Parameters:

Parameter Description
Color
Point 1
Point 2
Feather X
Feather Y
Bevel
Keep Bevel Circular


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