Difference between revisions of "Doc:Shiny Effects/es"

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(New page: Esta página debería estar escrita en Español. Por favor ayúdanos a traducirla! Shiny Effects #1 by Ceox '''Skill Level:''' Intermediate '''Length:''' About 30 minutes '''Version o...)
 
m (Text replace - '[[' to '{{l|')
Line 127: Line 127:
 
It's easier to do all the animations afterwards, so now we could make
 
It's easier to do all the animations afterwards, so now we could make
 
the other shiny effect, which I prefer to call a 'shimmer'. We start
 
the other shiny effect, which I prefer to call a 'shimmer'. We start
by taking the BLine tool ([[Image:draw-path_128sif.png]]) and zooming
+
by taking the BLine tool ({{l|Image:draw-path_128sif.png]]) and zooming
 
in 400% into our canvas. You can zoom in and out in the "Navigator":
 
in 400% into our canvas. You can zoom in and out in the "Navigator":
 
http://personal.inet.fi/musiikki/ceox/synfigtuto1/pic19.gif
 
http://personal.inet.fi/musiikki/ceox/synfigtuto1/pic19.gif
  
 
 Now we have to draw a new object with the BLine tool
 
 Now we have to draw a new object with the BLine tool
([[Image:draw-path_128sif.png]]) in to some sharp corner of our
+
({{l|Image:draw-path_128sif.png]]) in to some sharp corner of our
 
text. I chose the corner of the X, because this effect looks good on
 
text. I chose the corner of the X, because this effect looks good on
 
the last character(s). So now draw a shape like this one:
 
the last character(s). So now draw a shape like this one:
Line 162: Line 162:
 
First we animate the "Linear Gradient" layer. Select it in the layers
 
First we animate the "Linear Gradient" layer. Select it in the layers
 
list. Now you should have to have two green control points visible in
 
list. Now you should have to have two green control points visible in
your canvas. Choose the "Normal Tool" ([[Image:normal_icon-full.jpg]])
+
your canvas. Choose the "Normal Tool" ({{l|Image:normal_icon-full.jpg]])
 
and select both of those points by drawing an rectangle over
 
and select both of those points by drawing an rectangle over
 
them. Open the keyframe- window by clicking on its icon (a golden key)
 
them. Open the keyframe- window by clicking on its icon (a golden key)

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Esta página debería estar escrita en Español. Por favor ayúdanos a traducirla!

Shiny Effects #1 by Ceox

Skill Level: Intermediate

Length: About 30 minutes

Version of Synfig Studio: 0.61.07

In this tutorial we will make some shiny/glowy effects on your text.

It might seem long to you because there is a lot of text, but when I first tried this out I did it in 5-10 minutes, so if you learn all the stuff you'll be able to do it that fast as well.

Part 1 - Designing

Step 1: Create New Document

We start by opening Synfig Studio and creating a new document with all the default settings except these:

pic1.gif

Step 2: Create Text Layer

Now we create a new text layer. In this tutorial I'm going to use the text "Ceox". That's not my real name, but it will have to do. Start by adding the text layer:

pic2.gif

Step 3: Select Text Layer

Now you should see a "Text Layer" text in the middle of your project. Select the text layer in the layers list, so that it is highlighted, and you should see its parameters in the "Params" window, which is on the bottom of your workspace if you haven't placed it somewhere else. (Click on the image to enlarge it; it will open in a new window).

pic3.gif

Step 4: Edit Text Layer

Now we are going to modify the text in the "Params" window. First double-click on the color in the "Value" cell and choose the color you want, with 100 "Alpha". I chose a darkish blue. Then double-click on the "Text Layer" text, also in the "Value" cell and enter your name into the pop-up window. After this, change the size to 50pt and the font to Arial, both by double-clicking the field in the "Value" cell. Here's a screenshot of all things need to be modified: (I have darkened all the values that should be good to go by default, but if you like you can check the others as well).

pic4.gif

Step 5: (OPTIONAL)

If you want some more "fancyness" on your text, create a stroke for the text, like this step tells you. Right click on the text layer in the layers list and choose "Duplicate Layer":

pic5.gif

Now you should have two "Text" layers on top of each other. Choose the lower "Text" layer and change the color to something else what you have on the top "Text" layer. Im am going to choose a simple green. Now change the size of this layer to about 2-3 pt bigger than the layer on the top, in this case to 52pt. (50pt 2pt, if you didn't get it). Now we have a stroke for our text, though it might not be perfectly around the text. You can fix this, my moving the lower layer a bit. This is how my text looks like now: pic6.gif

Step 6:

Now we create the first shiny thing. Add a new layer just like we added the text layer, by clicking on the little black arrow in the corner of our canvas and choosing "Layer > New Layer > Gradients > Linear Gradient. Now your canvas should be filled with a some colored gradient. Don't worry, we will get your text back in the next step. Which actually comes now. Choose the "Linear Gradient" layer in the layers list and then double-click on the "Gradient" value in the "Params" window, like we double-clicked in Step 4. Now you should see a window which calls itself the "Gradient Editor". At the bottom of this window you should see two black 'half-arrows', one on the left side and one on the right side. Click on the one, which is on the left side. (When the color of it changes to white, it is selected.) Change the color to white and the "Alpha" value to 0. Now select the arrow on the right side and do the same thing. Now insert a new arrow (or CPoint, what ever you want to call them) by clicking in the center of the area, which is over the half-arrows with your right mouse button and select "Insert CPoint". Notice that the menu will only appear when you keep the right mouse button pressed down. Now select this arrow and change its color to white and its "Alpha" value to 50. As you may have noticed by now, the alpha amount controls the transparency of an object. Now your Gradient Editor should look like this:

pic7.gif

and your canvas something like this:

pic8.gif

Step 7:

Rotate and scale the "Linear Gradient" layer with the "Normal Tool" using the control points like the video shows. [http://personal.inet.fi/musiikki/ceox/synfigtuto1/vid1.swf.html Click here to view video. Opens up in new window.]

Step 8:

Select the "Linear Gradient" layer in the layers list and set its "Blend Method" to "Onto" in the "Params" window. Now the Gradient layer is visible only on the layers below it. Your gradient should disappear if you placed like the video showed in the previous step. (Not on top of the text)

pic9.gif

Step 9:

It's easier to do all the animations afterwards, so now we could make the other shiny effect, which I prefer to call a 'shimmer'. We start by taking the BLine tool ({{l|Image:draw-path_128sif.png]]) and zooming in 400% into our canvas. You can zoom in and out in the "Navigator": pic19.gif

 Now we have to draw a new object with the BLine tool ({{l|Image:draw-path_128sif.png]]) in to some sharp corner of our text. I chose the corner of the X, because this effect looks good on the last character(s). So now draw a shape like this one:

(Insert a controller by pressing your left mouse button and close the line by clicking on the first point with your right mouse button and selecting "Loop BLine") pic20.gif

Step 10:

Now zoom out to 100% again. You should now have a new layer in your layers list:

pic10.gif

Select it by clicking on it. Now we have its parameters in the "Params" window. Change its color to white, if it isn't it aleady. You also have to set its "Feather" to 1pt and the "Type of Feather" to "Box Blur". We don't want it to be visible yet so we also have to set the "Alpha" value to 0 in the color editor. Now everything is ready for the animation. pic11.gif

Part 2 - Animating

Step 1:

First we animate the "Linear Gradient" layer. Select it in the layers list. Now you should have to have two green control points visible in your canvas. Choose the "Normal Tool" ({{l|Image:normal_icon-full.jpg]]) and select both of those points by drawing an rectangle over them. Open the keyframe- window by clicking on its icon (a golden key) in the same window where the "Params" are. Make sure your timeline indicator is at "0f" (the small orange line on a gray background) and add a new keyframe by pressing on the blue icon. Move the timeline indicator to "2s" and add a new keyframe. Now your window should look like this:

pic12.gif

Step 2:

Move the time indicator to "0f" and press on the green ball in the lower right corner of your canvas. After pressing on it, its color changes to red, like it is in the screenshot. Now move the control points up a bit (this doesn't affect the animation), just to create a waypoint. Go back to "2s", where we inserted the second keyframe and move the two green control points to the right side of your text. The first animation has been created. You can move your timline indicator around to see it. This should be your timeline and canvas now:

pic13.gif

Step 3:

Now let's encapsulate our "Linear Gradient" layer and the two "Text" layers by selecting them all. (Select multiple layers by holding CTRL down and selecting the layers). Then press on one of the selected layers and choose "Encapsulate". The layers should now be groupped in one layer with a box symbol and labelled "Inline Canvas". You can open all the layers by clicking on the small arrow on the left side of the box- icon.

pic14.gif

Step 4:

I just noticed, that I screwed up and we have to make the whole animation a bit longer. Click on the black arrow in the upper left corner of your canvas, select "Edit" and then "Properties". A new window should pop up. Go to the "Time" tab and then set the "End Time" to 4s 2f.

pic15.gif

Step 5:

Select the "NewBLine(some number) Region" layer, place the timeline indicator to "2s" and a add a keyframe, like in Step 2. Now repeat this by adding keyframes also to "3s" and "4s". Move your timeline indicator back to "2s" and press the green ball icon to get into the animate editing mode. Now open the "Colors" window from the "Params" window and set the "Alpha" value to 1. Close the window. Move the time indicator to "3s" and set the "Alpha" value to 100 trough the "Colors" window like before. Now move the time indicator to "4s" and set "Alpha" to 0. Now we have the shimmer in the corner of our text fading in and out in 2 seconds. Your timeline should now look like this (without those texts, of course):

pic16.gif

Step 6:

Your animation is basicly ready, but that shimmer needs some enchancement. First add a new layer onto the "NewBLine(some number) Region" layer, by left clicking on it and selecting "New Layer > Transform > Rotate". A new layer named "Rotate" should appear. Now lets encapsulate the "Rotate" and "NewBLine..." layer like in Step 3, but just selecting the "Rotate" and "NewBline..." layers this time. If we wouldn't do this the rotatation effect would affect our text too, but that's not what we want. Now you should have 2 "Inline Canvas" layer groups. Open the first one by pressing on the small white arrow next to the [box]- icon. This is what your layers list should look like now:

pic17.gif

Step 7:

Select both of the layers in the opened "Inline canvas" and you should see the outline of your shimmer and a new line, which has a green dot and a blue dot in both ends. Move the green dot to the center of your shimmer like this:

pic18.gif

Step 8:

Make sure, you're still in the "Animate Editing Mode" (the ball in the bottom left corner of your canvas is red, if you are), place your timeline indicator to "2s" and select only the "Rotate" layer. Now you have to set the "Amount" value to 0.01 in the "Params" window, just to set the waypoint. Move the timeline indicator to "3s" and set the "Amount" value to 180 (for 180 degrees) and then move the timeline indicator to "4s" and the "Amount" value to 359.

Congratulations, you are done!

Here's the Synfig Studio file.

And here's the final result:

animation.gif

Hope this tutorial helped you with something :)

For further questions, contact me at ceoxmusic (at) gmail (dot) com

Ceox | HTML version


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