Adding Layers

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== Introduction ==
 
== Introduction ==
  
In the {{l|Doc:Animation_Basics|previous tutorial}}, you made your first simple animation by changing the attributes of primitive objects, such as: position, color, and size. These simple types, however, are seldom sufficient to create advanced characters and objects. To do so, Synfig uses {{l|Layer|layers}}. They are similar to layers used in other drawing applications in that they are used to separate different elements of an image.
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In the {{l|Doc:Animation_Basics|previous tutorial}}, you made your first simple animation by changing the attributes of {{l|Primitive Layer|primitive}} objects, such as: position, color, and size. These simple types, however, are seldom sufficient to create advanced characters and objects. To do so, Synfig uses {{l|Layer|layers}}. They are similar to layers used in other drawing applications in that they are used to separate different elements of an image.
  
 
However, Synfig's layers are different from layers in other programs in at least two aspects:
 
However, Synfig's layers are different from layers in other programs in at least two aspects:
# Every object, element, and effect gets its own layer. There are not layers of multiple primitives or multiple effects.
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# Every object, {{l|Primitive Layer|element}}, and {{l|Filter Layer|filter}} gets its own layer. There are not layers of multiple primitives or multiple filters.
# The up to down layer combination allows you to use upper layers to change the behavior (or look) of underlying layers. Those are called effect layers or filter layers.
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# The up to down layer combination allows you to use upper layers to change the behavior (or look) of underlying layers. Those are called {{l|Filter Layer|filter layers}} or effect layers.
  
 
As you will see, layers are an extremely important aspect of Synfig, much more so than most graphics programs. Understanding the concept of layers is an important part in understanding how Synfig works.
 
As you will see, layers are an extremely important aspect of Synfig, much more so than most graphics programs. Understanding the concept of layers is an important part in understanding how Synfig works.

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Introduction

In the previous tutorial, you made your first simple animation by changing the attributes of primitive objects, such as: position, color, and size. These simple types, however, are seldom sufficient to create advanced characters and objects. To do so, Synfig uses layers. They are similar to layers used in other drawing applications in that they are used to separate different elements of an image.

However, Synfig's layers are different from layers in other programs in at least two aspects:

  1. Every object, element, and filter gets its own layer. There are not layers of multiple primitives or multiple filters.
  2. The up to down layer combination allows you to use upper layers to change the behavior (or look) of underlying layers. Those are called filter layers or effect layers.

As you will see, layers are an extremely important aspect of Synfig, much more so than most graphics programs. Understanding the concept of layers is an important part in understanding how Synfig works.

Combining layers

So let's look at a simple example of how we can combine two layers to create a gradient effect on a rectangle.

Create a new file with 0 duration. There's no need to bother with a timeline at this point. Next, create a simple rectangle with the Rectangle Tool.

Adding-layers-tutorial-1 0.63.06.png

Pick the Gradient Tool from the Toolbox, press the left mouse button on the canvas, drag to change the gradient direction and release the button when you are done. You should note that another layer was added in the Layers Panel called Gradient. This is nothing special.

Adding Layer-tutorial-2 0.63.06.png

Note

If you see no gradient but just a plain color, that means that you probably just clicked on the canvas without dragging your mouse. To fix that pick the Transform Tool, click into the canvas to activate the gradient's handles. You need to grab the one you see and move it a bit until a gradient appears.
note end

You now have a gradient, but it is not what you wanted: it spreads across the whole canvas. The goal was to have a gradient in the rectangle. So, let's fix this now.

In the Layers Panel, select both the gradient and the rectangle layer. Then, right-click and select "Group Layer" from the menu. The view of your Layers Panel should change now, showing a small box called Group with an arrow in front. By clicking on the arrow you can expand the group layer to see its contents, your previous two layers: the gradient and the rectangle.

Adding Layer-tutorial-3 0.63.06.png

You can treat this layer like any other layer — move it around, duplicate it, copy and paste it. If you want to change the name of it to something more descriptive, just select the layer in the layer tab and click on its label. Then you just edit it in place. You can do this for ANY layer, and are strongly encouraged to do so.

Using locality

However, there is still a problem: the gradient still covers the whole canvas although we wanted it to be restricted on the rectangle. To do so, activate the gradient layer in the Layers Panel. Now go to the Parameters Panel (by default it resides in the bottom window), and search for the attribute called "Blend Method". Double-click the entry and select "Onto" from the drop-down menu.

Adding Layer-tutorial-4 0.63.06.png

The gradient should now be restricted to the rectangle. Congratulations! You just made your first effect by interacting layers with Synfig.

Adding Layer-tutorial-5 0.63.06.png

If only for the additional organization, grouping layers dramatically improves the ease of use of Synfig Studio. But lots of programs can do this. The concept of scope as just demonstrated sets Synfig apart from other programs with layer hierarchies. The key point is that a layer can only modify the data that it gets from directly below it. In other words, if you were to throw a Blur Layer on top of the layers inside the group layer we created, it would just blur them — anything under the group layer would not be blurred! Let's try it.

Using layers to modify other layers

Make sure you have the group layer selected and create two red circles. They will appear on top of the group layer. Select the group layer and use the "Raise Layer" button in the Layers Panel to place it on top of the circles.

Adding-Layer-tutorial-6-raise-layer-0.63.06.png

Now our group layer (with rectangle and gradient) is in front of those two circles.

Adding-Layer-tutorial-7-0.63.06.png

Expand the group layer to show its contents, and select the top layer inside of it (should be the gradient layer). This is where we want to insert the new layer. Create another circle filled with a black color. The black circle layer will be created over the gradient layer inside the group layer.

Adding-Layer-tutorial-8-0.63.06.png

Now, right click on the black circle layer in the layers panel and a popup menu will appear. The first item in that popup is "New Layer". Inside of the "New Layer" menu, you'll see several categories of layers you could create, but what we want is a blur, so go to the blurs category and select the "Blur" layer (so that would be "New Layer → Blurs → Blur").

Adding-Layer-tutorial-11-0.63.06.png

It blurred! Has the blend method for newly created blur is "Straight" (if the default blend method in the Toolbox is set to "By Layer Default") it blurred all around the outside edge of the contents of the group layer. You can change the default blend method for new layers from the New Layer Defaults section of the Toolbox.

Note

In the Synfig version before "0.62.02" , the blend method for newly created blur layers was defaulted to "Composite", that cause the outside edge of the contents of the group layer is still sharp. What we want is a blend method of "Straight". Just select the blur layer, and change the Blend Method to "Straight" in the Parameters Panel.
Adding-Layer-tutorial-10-composite-blur-0.63.06.png
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Ok, now we have all of the contents of the group layer blurred, but everything under it is sharp! This is because the effect of the Blur Layer over the underlying layers is limited to the scope of the group layer because the blur layer is inside it. You can download the File:Doc Adding Layers.sif used for this example

Digging further...

If you care to look into Synfig's main menu under "Layer → New Layer" you will note quite a lot of different possibilities for making layers. Several of them sound rather unusual, like "Transform → Rotate" for example. You can use this to add new attributes to your objects. And just like other, basic attributes in the previous animation tutorial, you can change them to be different on certain keyframes. Synfig will take care of interpolating the steps in between.

For example, you could create a shape and add a Rotate Layer over it. Combine this with the lesson learned in the last tutorial and you will obtain a rotating effect. This technique is used for the creation of Cut-out Animation.

Let's continue digging further on shapes creation.

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