From Synfig Studio :: Documentation
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| − | {{Title|Skeleton Deformation Layer}}
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| − | {{Category|Layers}}
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| − | {{NewTerminology}}
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| − | Rewrite preparation for 0.65
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| − | I'm a Draft please help me to be efficient ...
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| − | <!-- {{l|Image:Layer_other_skeleton_deformation_icon.png|64px}} -->
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| − | <!-- Page info -->
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| − | {{Title|Skeleton Deformation Layer}}
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| − | {{l|Image:skeleton deformation icon.png|64px}}
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| − | == About Skeleton Deformation Layers==
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| − | {{l|Skeleton Deformation Layer}} is for raster deformation (pixel level) and can be used to image layers or whatever is in the context of the skeleton deformation layer (the rendered result of what's below it).
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| − | Skeleton Deformation acts like a normal "raster" layer (i.e. Blur, Warp), it is a raster deformation.
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Latest revision as of 20:07, 8 February 2015